Article History
 
 
 
Discussion
 
350 views
 
95% damifortune
wavetracker (format)
 

WaveTracker
 

 

 
Token:
wavetracker
 
Point Type:
 
File Types:
 
Entry Count:
13
 
Max Filesize:
12.5mb
 
Description:
WaveTracker is a wavetable synthesis-focused tracker that also offers sampling capability.
::|CONTENTS
  1. Using WaveTracker
  2. WaveTracker effect list
  3. Restrictions on submit
  4. Playback (for voting)
  5. See also
WaveTracker is a tracker focused on wavetable synthesis, a form of sound generation rooted in small sequenced waveforms that are altered/manipulated over time to produce more complex sounds. The layout and design of the tracker were specifically modeled after FamiTracker, a classic and well-loved chiptune staple. WaveTracker also supports samples, and has robust editors for both sample data and waveform data used for the wavetable synthesis. It was developed by BotB's own squiggy and can be downloaded for free here
.

(Please note that a very usable Linux port is almost finished. To use it, check out - using git - the branch by Speykious here
, change to the WaveTracker/WaveTracker subdirectory, and run the command 'dotnet run'.)

Using WaveTracker



If you have used FamiTracker or other popular trackers like Furnace Tracker or OpenMPT, you should be able to pick this one up fairly easily! Instruments can be added/selected to the right; waves for the wavetable instruments can be added/modified at the top right in the Wave Bank. The pattern order can be found at the top left labeled Frames - below the module and edit settings. WaveTracker supports up to 24 channels - you can add more by going to the Module Settings under the Module menu.

Instruments come in two flavors - Wave or Sample. Envelopes can be added to both to control/automate various parameters, including many cool morphing options for Wave instruments, such as Wave FM and Wave Stretch.

A notable difference between WaveTracker and most other trackers is that many (though not all) effects and values use regular decimal instead of hexadecimal.

WaveTracker effect list



Each effect is followed by a parameter, "xx", from 00-99, which controls the intensity of the effect. Some effects have 2 parameters, written as "xy"; these are instead in hexadecimal, from 0-F to offer greater range for a single digit.

* 0xy - Arpeggio
(first note, second note) Cycles through notes in a chord every tick, with base + x and base + y semitones. Use 000 to disable. For example: 047 defines a major chord

* 1xx - Note rise
(speed) Continuously increase the pitch at speed xx. Use 100 to disable

* 2xx - Note fall
(speed) Continuously decrease the pitch at speed xx. Use 200 to disable

* 3xx - Portamento/Glide
(speed) Automatically glide between notes at speed xx. Use 300 to disable

* 4xy - Vibrato
(speed, depth) Modulates pitch with speed x and depth y. Use 400 to disable

* 7xy - Tremolo
(speed, depth) Modulates volume with speed x and depth y. Use 700 to disable

* 8xx - Pan
(position) Sets the stereo panning of the channel with position xx.
00 is 100% left
50 is center
99 is 100% right

* 9xx - Stereo split
(phase) Artificially widens the channel in the stereo field by offsetting the phase of one side xx percent. Use 900 to disable.

* Axx - Volume fade down
(speed) Continuously decreases the channel volume by xx steps every tick.

* Wxx - Volume fade up
(speed) Continuously increases the channel volume by xx steps every tick.

* Bxx - Jump to frame
(frame #) Jumps the playhead to frame xx. Used to create song loops.

* Cxx - Stop
Stops the song. (xx has no effect)

* Dxx - Skip
(row #) Skips to the next frame at row xx.

* Fxx - Tempo change
(ticks/frame) Overrides the initial song speed with xx ticks per frame.

* Gxx - Delay
(ticks) Delays the channel's row by xx ticks.

* Ixx - Wave blend
(blend amount) Blends the channel's wave with the next wave in the wave bank. xx controls the amount to blend in. 00 is 100% of the original wave, 99 is 100% of the next wave

* Jxx - Wave stretch
(stretch amount) Stretches the shape of the channel's wave from the edges inwards. Acts a bit like a pulse-width modulator. xx controls the amount to stretch.

* Mxx - Wave FM
(intensity) Frequency modulation. Modulates the channel's wave by the next wave in the wave bank.

* Pxx - Fine pitch
(offset) Detunes the current channel. Default is P50.

* Qxy - Note bend up
(speed, semitones) Bends the current note up by y semitones at speed x.

* Rxy - Note bend down
(speed, semitones) Bends the current note down by y semitones at speed x.

* Sxx - Delayed cut
(ticks) Cuts the note after xx ticks have passed.

* Lxx - Delayed release
(ticks) Releases the note after xx ticks have passed.

* Vxx - Set wave
(wave #) Sets the channel's timbre to wave xx in the wave bank.

Restrictions on submit



Submission should be a working .wtm module playable in WaveTracker. Using the latest version is recommended; specify otherwise or assume that others will be checking out your entry in the latest version.

Playback (for voting)



You will need to download WaveTracker
and open the module. Once it's open, press play using the playback controls near the top.

See also



- hes (format), another format using primarily wavetable synthesis

 
C A T E G O R I E S
 
 
Battle Formats