klystrack is a tracker for making C64, NES, and Amiga-styled chiptunes on a modern platform. It has many features, being able to make the sounds of various other consoles. (Mostly a copy of features from the main page incoming) Sound -Additive synthesis with filters (think SID, Atari, NES etc.) -Hard sync and ring modulation (like SID) -FM synthesis (think Adlib, MSX, OPL2 etc.) -Wavetable for samples or custom waveforms to be used in synthesis (think Amiga, SNES) -Built-in wave generator and editor -Programmable instruments not limited to simple arpeggios Sequencer -Tracker with free positioning of patterns -Pattern transpose -Pattern length is not fixed -Hard limit of 32 channels but this can be raised (just ask if you need more... sounds crazy, though) -Fully themeable, includes half dozen themes Effects -Stereo chorus -SNES-style multitap echo -Bit crusher/decimator Export -Own custom format with a tiny playback library to be used in games, demos etc. -Export as .WAV -Export each track as separate .WAV's -Export wavetable items as .WAV's (use klystrack to create one-cycle waveforms) Import -Import .WAV's to use as samples -Import Protracker and FT2 modules -Import C64 SID files (Rob Hubbard player) Here's a good tutorial for learning klystrack from n00bstar: http://n00bstar.blogspot.ca/p/klystrack-tutorials.html And the handy manual/reference for klystrack: https://github.com/kometbomb/klystrack/wiki