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the audio device asks for some samples from the program, then the peak meter examines them in a buffer, then the samples are played by the device ...
am i right?
edit:
or, the peak meter will be rendered later, and the delay time depends on the frame rate and other things, plus, audio playing is async. so it's hard to say the peak meter's response to the sound will show earlier or later than the sound arrives?? does the time gap mainly depend on video frame rate and (sample number in buffer / playback frequency)?
am i right?
edit:
or, the peak meter will be rendered later, and the delay time depends on the frame rate and other things, plus, audio playing is async. so it's hard to say the peak meter's response to the sound will show earlier or later than the sound arrives?? does the time gap mainly depend on video frame rate and (sample number in buffer / playback frequency)?