How do you organize your samples?
BotB Academy Bulletins
 
 
90897
Level 24 Mixist
Cessor Safari
 
 
 
 
post #90897 :: 2017.09.30 11:49pm
  
  Collidy, sleeparrow, MS, ViLXDRYAD and Sinc-X liēkd this
How do you organize your sampl
 
 
90898
Level 29 Chipist
Sinc-X
 
 
 
very badly
 
 
90899
Level 24 Mixist
Cessor Safari
 
 
 
 
post #90899 :: 2017.09.30 11:57pm
 
 
90901
Level 26 Mixist
A-zu-ra
 
 
 
post #90901 :: 2017.10.01 12:46am :: edit 2017.10.01 12:47am
  
  Cessor Safari liēkd this
FL Studio https://puu.sh/xNdxi.png (Bitpacks and Major Bitpacks folder)
DOS Module https://puu.sh/xNdxW.png (my samples folder)
 
 
90902
Level 24 Mixist
Cessor Safari
 
 
 
 
post #90902 :: 2017.10.01 12:54am
Jesus Christ.MID? do tell...
 
 
90904
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #90904 :: 2017.10.01 3:53am :: edit 2017.10.01 3:54am
  
  Cessor Safari liēkd this
I only keep my protracker sample collection in folders named ST-XX photon-samples1 and 2 in the program folder; i wish i had good non-amiga hi-fi ones ;-;
 
 
90906
Level 26 Mixist
A-zu-ra
 
 
 
post #90906 :: 2017.10.01 7:50am :: edit 2017.10.01 7:51am
  
  chinanewyr and Cessor Safari liēkd this
Jesus Christ.mp3


cc Charlotte
 
 
90907
Level 8 Chipist
SnarkyPenguin
 
 
post #90907 :: 2017.10.01 9:08am
  
  Post-retro and Cessor Safari liēkd this
By game that I rip the samples from. Some sound engines neatly index the samples for a certain number in memory, others don't.
 
 
90909
Level 29 Chipist
BubblegumOctopus
 
 
 
post #90909 :: 2017.10.01 10:42am
  
  Cessor Safari and MiDoRi liēkd this
I organize them by place in time. I find it overwhelming to keep all my kicks together or all of my curcuit bending glitches or whatever. If I get them from someone or somewhere else, it stays in a folder with the source, named. If I recorded them myself, folders that pertain to the session go into a folder for the year.
The only thing I suck at is finding where some of the stuff I made between 2011 - 2014 is. Soundfonts and EXS24 instruments that point to files hiding in god only knows where.

Floppy samples are a fucking free-for-all though...
 
 
90910
Level 22 Mixist
VinCMG
 
 
 
post #90910 :: 2017.10.01 11:48am :: edit 2017.10.01 11:49am
  
  Cessor Safari and ViLXDRYAD liēkd this
https://i.imgur.com/VeqJi4X.png

at one point I actually tried to organize my folder instead of just extracting all the packs to the same level but I gave up halfway through, which is why you see folders like "Drum Machines", "Misc Samples", "Misc Sample Packs", "Soundfonts"
 
 
90911
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #90911 :: 2017.10.01 12:03pm
nice CLI, VinCMG! :D what is that browser you are on? :o
 
 
90913
Level 22 Chipist
Doxic
 
 
 
post #90913 :: 2017.10.01 1:02pm
  
  MiDoRi, Cessor Safari, ViLXDRYAD and VinCMG liēkd this
I have 3-4 folders all with the same name scattered around different folders with some holding up to 7 duplicates of the same sample with different names.
 
 
90915
Level 22 Chipist
RazerBlue6
 
 
 
post #90915 :: 2017.10.01 2:03pm :: edit 2017.10.01 2:04pm
  
  MiDoRi and Cessor Safari liēkd this
I have a global folder for resources on my first data drive, dividing modern and chiptune content. Within these subfolders I have sample archives categorized per system / file format and then categorized per game, or other source.

With having a global folder I can just plop foldershortcuts down and not have everything all over the place.
 
 
90916
Level 22 Mixist
VinCMG
 
 
 
post #90916 :: 2017.10.01 2:06pm
  
  ViLXDRYAD liēkd this
@ViLXDRYAD ranger running in urxvt!
 
 
90923
Level 29 Chipist
Jangler
 
 
 
post #90923 :: 2017.10.01 4:30pm :: edit 2017.10.01 4:30pm
  
  MiDoRi, Doxic, gotoandplay, Post-retro, Cessor Safari and Sinc-X liēkd this
i usually just load them directly outta other modules

edit: ow vince how do you read that blue text?
 
 
90926
Level 22 Mixist
VinCMG
 
 
 
post #90926 :: 2017.10.01 6:07pm
I dunno I guess my laptop screen's color settings are just right that it's not very painful to me (wouldn't wanna read a magazine article in that color though)
 
 
90931
Level 26 Mixist
MandraSigma
 
 
 
post #90931 :: 2017.10.01 9:03pm
  
  Cessor Safari liēkd this
in a single pile
 
 
90932
Level 23 Pixelist
MiDoRi
 
 
 
post #90932 :: 2017.10.02 1:57am
👌
@Deltarazero
 
 
90935
Level 17 Playa
Grumskiz
 
 
 
post #90935 :: 2017.10.02 6:51am
  
  A-zu-ra, Robyn, Doxic and MiDoRi hæitd this
  
  Sinc-X liēkd this
Why would you organize samples at all? It's not like they can be reused.
 
 
90940
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #90940 :: 2017.10.02 9:44am
  
  Dimeback, MiDoRi, Doxic and Cessor Safari liēkd this
FR E SH A VOCA DO voice sample is the only valid sample
 
 
90971
Level 26 Chipist
Robyn
 
 
 
post #90971 :: 2017.10.04 3:02am
  
  Cessor Safari and MiDoRi liēkd this
At one point I had folders for every source (synth modules and disks).. Now it goes into a Perc, Synth, Orch, Bass, Vocal, Beats or Effects folder divided into sub-categories.

I've never known where to put orch hits though, I have a lot of them scattered
 
 
90984
Level 24 Mixist
Cessor Safari
 
 
 
 
post #90984 :: 2017.10.04 11:56am
  
  MiDoRi and Robyn liēkd this
I personally put all my orch hits in the 'stabs' folder along with rave hits and chord samples since they more or less serve the same purpose. I put all other orchestral elements inside a 'wind' and 'strings' folder.
 
 
91006
Level 25 Chipist
chunter
 
 
 
post #91006 :: 2017.10.06 4:57am
  
  MiDoRi liēkd this
There are two ways: the major way is by source, which is mainly the compo I got them from. Because of this, I have many duplicates.

When I discovered that I no longer have the source material to recreate my first two albums and even a few songs, I also started keeping vital sounds along with the project files for safe keeping. This means that there are some sounds that I have saved 4 or 5 times, just in case.
 
 
91016
Level 30 Mixist
tennisers
 
 
 
post #91016 :: 2017.10.06 12:37pm
  
  Cessor Safari and Doxic liēkd this
I have a folder called "drum samples and shit" that theoretically should be used for this purpose, but my computer is somewhat dead and my downloads folder has very many files in it so it takes a long time to fully open, so it's too tedious for me to grab my wav files from the downloads folder and stick it in the samples folder
 
 
91017
Level 26 Mixist
mk7
 
 
 
post #91017 :: 2017.10.06 1:22pm
  
  Cessor Safari, MiDoRi and ViLXDRYAD liēkd this
Now I feel like an idiot
http://i66.tinypic.com/2803zr.png
 
 
91018
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #91018 :: 2017.10.06 1:39pm :: edit 2017.10.06 1:39pm
  
  MiDoRi, Grumskiz, Sinc-X and mk7 liēkd this
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.wav
uuuuuuuuuuuuuu.wav
uuuuuuuuuuuuuu2.wav
8800553535.wav
 
 
91584
Level 23 Pixelist
MiDoRi
 
 
 
post #91584 :: 2017.10.25 8:05am
Most of the time I try to categorize them by source
, sometimes applying deliberate mixed approach though (like, in case of drums).
Also there are high chances for copies lurking around, since I don't extract samps from modules and don't do duplicate checks (does anyone do that actually???)
 
 
91594
Level 19 Chipist
Xemogasa
 
 
 
post #91594 :: 2017.10.25 10:38am
  
  raphaelgoulart and VinCMG liēkd this
VinCMG: Love the coda string env.iti. I actually call that type of string the "codastring", lol.
 
 
91813
Level 0 n00b
cTrix
 
 
post #91813 :: 2017.11.04 10:11am
  
  Cessor Safari, MiDoRi, mk7 and VinCMG liēkd this
Year > Collection Name - by who > then potentially sub folders that suit that collection... sometimes an 8bit Optimized for Amiga where I'll keep the original masters in same folder. :-) Simple but works.
 
 
92073
Level 24 Chipist
Zlew
 
 
 
post #92073 :: 2017.11.12 6:05am
http://0x0.st/sicQ.png
that about it
 
 
92151
Level 21 Mixist
sethdonut
 
 
 
post #92151 :: 2017.11.15 12:19am :: edit 2017.11.15 12:39am
There are 33 main folders, 141 sub folders, and 3,202 files total in my "Instruments" folder. The main folder directory is organized with a collection name based on the artist of the samples, proprietary folder from a source (e.g. freesounds.org), for a specific song, or if I create my own samples. It's not *highly* optimal, but getting a little lost creates a tendency to explore and find things I might not otherwise have found.

https://i.imgur.com/6D8zJgn.png
 
 
92155
Level 23 Pixelist
MiDoRi
 
 
 
post #92155 :: 2017.11.15 3:40am
I will never understand why people do that to themselves and use Japanese-localized Windows, those path separators look so horrible
lol
 
 
92158
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #92158 :: 2017.11.15 8:03am
  
  MiDoRi liēkd this
i once did because i was into learning japanese

trust me, doesn't work ;-;
 
 
92174
Level 25 Chipist
Flaminglog
 
 
 
post #92174 :: 2017.11.15 6:49pm
  
  Grumskiz and tfx liēkd this
  
  sethdonut hæitd this
You guys don't just make all your samples from scratch every time you start a new file?
 
 
92189
Level 21 Mixist
sethdonut
 
 
 
post #92189 :: 2017.11.16 11:53pm
@MiDoRi one of PxTone's many wonderful little limitations lmbo ;(
 
 
92199
Level 24 Mixist
Zillah
 
 
 
post #92199 :: 2017.11.17 10:35pm
  
  Fekinox and sethdonut liēkd this
I don't
 
 
92212
Level 28 Chipist
KungFuFurby
 
 
 
post #92212 :: 2017.11.18 7:41am
  
  Cessor Safari liēkd this
They're not really organized in any particular fashion on my end. Alphabetically would be the best way to put it, and they're usually not even stored in their own folders (or, if they're from a collection of WAV/AIFF files, they're just left in their original extracted folders). However, I do recycle samples from other modules I have made (I also make limited use of samples from other modules, but I mostly don't go for it), and lately if I have been exclusively using samples extracted from soundfonts as SNES samples, I put them in a leftover IT file that has the original loop point.

There are exceptions to this rule, though. Samples ripped from the SNES games are stored in a folder sorted by game and, depending on how the IDs are organized in the game itself and in the SPCs themselves, I may sort them out into "sets".
 
 

LOGIN or REGISTER to add your own comments!