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I don't think an explanation is needed as to what demoscene is, so I'll begin with my first experience!
Back in 2011, when I was just beginning to delve into the realm of antiquated technology, I downloaded Atari800Win. I found a piece of software called "Theta Music Composer", and initially used that to write music. Back then, my inspiration came from people like X-Ray, Slight, Taquart, Grayscale and others. While browsing through the websites of some of these people, I came across a demo called Numen. At this point, I had never heard of the demoscene, nor had I even heard the word used before. I wasn't even sure what a "demo" was perse. I was just downloading software that interested me. Download link for those interested!
Everything I knew about "8-bit graphics" was about to change. You take a look at any game made for a computer like that at the time, and you think "it can't get any better than that, right?..."
The demo started out with a black screen, rightfully so, and music and graphics faded in after a few seconds. "What... The.............???" Barely a second in and I'm already immersed. I never really thought about it until now, but I basically managed to shut out all of my surroundings. The low bass notes and flashy logo set the mood for what was to come, and then the POV segment kicked in...
Numerous utterings pertaining to "Holy shit", "Oh my god", and "How the ffffffffuck is this possible" happened throughout. It just layed itself out beneath my very eyes: 3D/scaled animations, 3D rendered objects, 3D objects rendered on top of 3D animations, stunning imagery, fractal effects, what have you. All with a kickass song to go along with it.
I've seen many more demos across various systems since, but rewatching Numen takes me back to a time where I was still finding my place.
Recently, I found my name showing up in the credits for Minerscale's Genesis demo for the FM Synth 2 major. While it's a small demo that not a lot of people will see, to me it's awesome that I've left a big enough footprint in this community to warrant a direct mention (among many other great people) in a demo. It's wonderful that we have attracted people who will go out of their way to make full-fledged demos for traditionally music-centered events. That's the kind of competition that shakes this place up, and makes these events more interesting.
So to the BotB community, what were your demoscene experiences like?
Back in 2011, when I was just beginning to delve into the realm of antiquated technology, I downloaded Atari800Win. I found a piece of software called "Theta Music Composer", and initially used that to write music. Back then, my inspiration came from people like X-Ray, Slight, Taquart, Grayscale and others. While browsing through the websites of some of these people, I came across a demo called Numen. At this point, I had never heard of the demoscene, nor had I even heard the word used before. I wasn't even sure what a "demo" was perse. I was just downloading software that interested me. Download link for those interested!
Everything I knew about "8-bit graphics" was about to change. You take a look at any game made for a computer like that at the time, and you think "it can't get any better than that, right?..."
The demo started out with a black screen, rightfully so, and music and graphics faded in after a few seconds. "What... The.............???" Barely a second in and I'm already immersed. I never really thought about it until now, but I basically managed to shut out all of my surroundings. The low bass notes and flashy logo set the mood for what was to come, and then the POV segment kicked in...
Numerous utterings pertaining to "Holy shit", "Oh my god", and "How the ffffffffuck is this possible" happened throughout. It just layed itself out beneath my very eyes: 3D/scaled animations, 3D rendered objects, 3D objects rendered on top of 3D animations, stunning imagery, fractal effects, what have you. All with a kickass song to go along with it.
I've seen many more demos across various systems since, but rewatching Numen takes me back to a time where I was still finding my place.
Recently, I found my name showing up in the credits for Minerscale's Genesis demo for the FM Synth 2 major. While it's a small demo that not a lot of people will see, to me it's awesome that I've left a big enough footprint in this community to warrant a direct mention (among many other great people) in a demo. It's wonderful that we have attracted people who will go out of their way to make full-fledged demos for traditionally music-centered events. That's the kind of competition that shakes this place up, and makes these events more interesting.
So to the BotB community, what were your demoscene experiences like?