65156
Level 25 Chipist
HertzDevil
post #65156 ::
2016.03.16 3:47am :: edit 2016.08.04 8:08pm
FamicomForever, Flaminglog, Razerek, puke7, ChipJockey, mega9man, NerdMcBoon, drdevil, goluigi, NARFNra, Dimeback, plrusek, anewuser, Sinc-X, b00daw, DalekSam, Rainbow Dash and YobaHere liēkd this
FamicomForever, Flaminglog, Razerek, puke7, ChipJockey, mega9man, NerdMcBoon, drdevil, goluigi, NARFNra, Dimeback, plrusek, anewuser, Sinc-X, b00daw, DalekSam, Rainbow Dash and YobaHere liēkd this
EDIT: Version 0.3.14.4 is now available, see the most recent post for details.
As per a reminder from B00daW, the .0cc file extension has been added to the current development build of 0CC-FamiTracker.
Except for the additional file type association, .0cc files are identical to .ftm files; as long as an .0cc file is known to be certainly compatible with the official build, one may select "All Files (*.*)" in official builds (in fact previous versions of 0CC-FT as well) and open these .0cc modules in the same manner .ftm.bak files were opened. Future versions of 0CC-FamiTracker will take the file extension used in the currently opened module into account when performing optional validation of the module to ensure that its contents are supported within the most recent stable release, or any previous file format version as preferred in the configuration settings. It shall then be possible to save modules as .ftm files by default, and fall back to .0cc if any extra feature is found. The .0ci file extension has also been reserved for 0CC-FamiTracker instruments.
This site has full rights to add .0cc as one of the accepted file extensions for the FamiTracker format, or add 0CC-FT as a separate format, or do nothing. I am only responsible for informing 0CC-FamiTracker users of this change.









