MML is a music description language used in sequencing music on a number of computer and video game system platforms. It's basically a text file which can be compiled into a native music file for a video game console. Several dialects of MML exist: '[t[2]NES / Famicom 2A03'[/t] - MCK (internal only) - '[[PPMCK] (All expansions) - NSD.Lib (All expansions, ad-hoc OPLL support) - OFGS (Some expansions + PCM synth channels) '[t[2]SPC-700'[/t] - AddMusicK '[t[2]PC-x801 YM2608 and YM2203'[/t] - '[[Professional Music Driver (PMD)] - FMP - MDRV2 '[t[2]Multiple systems'[/t] - '[[XPMCK] (GB / YM2151 / YM2612 / SN76489 / AY / Pokey / PC-Engine) - VGMCK (most VGM formats with unofficial extension for NES expansion chips)