beep beep graphics bug
BotB Academy Bug Reports and Feature Requests
 
 
73140
Level 25 Chipist
Razerek
 
 
 
post #73140 :: 2016.10.05 5:10pm
  
  Bitfox, b00daw, Dimeback, Jimmyoshi, shinichi and Savestate liēkd this
not sure if anyone else is seeing this but...

https://i.gyazo.com/a666847f55dc8984dab13a28b212a0fa.png
https://i.gyazo.com/7b0e1370c83f0a4cc5ec2e234e4d407e.png
https://i.gyazo.com/b9967f3f28fed8aed49ef6ddb4bf9d41.png

spritesheet error perhaps? i don't know if this glitch shows up elsewhere
 
 
73141
Level 24 Grafxicist
Ktcmoop
 
 
 
post #73141 :: 2016.10.05 5:11pm
  
  Dimeback, Jimmyoshi, Savestate and Razerek liēkd this
 
 
73143
Level 23 Mixist
shinichi
 
 
 
post #73143 :: 2016.10.05 6:32pm
  
  TMM12, Jimmyoshi and Savestate liēkd this
am i the only one who thought the glitched comment icon was intentional and was actually a rotary telephone
 
 
73148
Level 28 Mixist
Jimmyoshi
 
 
 
post #73148 :: 2016.10.06 2:48pm :: edit 2016.10.06 4:04pm
  
  ViLXDRYAD liēkd this
I actually thought that the "alerts" graphic was an intentional redesign as well. (I mean, it coincidentally had an "A" in the graphic, which I thought stood for Alerts lol)
 
 
73238
Level 29 Hostist
puke7
 
 
 
post #73238 :: 2016.10.13 9:07am
  
  Dimeback, Razerek, Modus Ponens, Savestate, Jangler, TMM12, m9m and Blaze Weednix liēkd this
I finally figured this out; just wasn't looking close enough.

The spritesheet image object wasn't tall enough. So, after adding some sprites, there were finally too many for the spriteshit. They got cut off. So then the CSS was wrapping around the spritesheet to the top and that's why we were seeing chunks of more than one image instead of the desired image. Fixed.
 
 

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