55299
Another one of my gameprojects.
Started off as a Ludum Dare entry,
Hit objects and protect your shield, gain bonuses
from multihits.
Engine: Custom
Language: FreeBasic
V1.1 fixes.
Fixed crash when waiting on Upgrade screen.
Score multiplier now gives 10% of score instead of 100%.
Lives lost per object now scales dramatically after wave 100.
Removed a debugger check that could potentially crash the game if it lost focus for 2 seconds.
Objects speed scaling is now increased with wave counter.
Maximum laser now is 3000.
Truncated the status bar to avoid stats going out of screen.
Killing a boss no longer gives multihit regain and life regain bonuses, but gives 30% of total score.
Latest update: v1.1
http://lmao.rotfl.at/upload/Strobe/SkyPongv11.zip
Windows only.
Started off as a Ludum Dare entry,
Hit objects and protect your shield, gain bonuses
from multihits.
Engine: Custom
Language: FreeBasic
V1.1 fixes.
Fixed crash when waiting on Upgrade screen.
Score multiplier now gives 10% of score instead of 100%.
Lives lost per object now scales dramatically after wave 100.
Removed a debugger check that could potentially crash the game if it lost focus for 2 seconds.
Objects speed scaling is now increased with wave counter.
Maximum laser now is 3000.
Truncated the status bar to avoid stats going out of screen.
Killing a boss no longer gives multihit regain and life regain bonuses, but gives 30% of total score.
Latest update: v1.1
http://lmao.rotfl.at/upload/Strobe/SkyPongv11.zip
Windows only.










