::|CONTENTS
- Common effects
- Misc.
An ultimate list that encompasses similar effects such as vibrato, arpeggio, pitch bend between many tracker formats. This list will also include console-specific effects when the time comes. Just wait.
This is a WORK-IN-PROGRESS entry. Please do not edit anything in this article, including this header.
Common effects
Effect
Arpeggio
Jxy
0xy
0xy
Jxy
0xy
Cxy
0xy
--
Axy
08xxyy
00xy
Vibrato
Hxy
4xy
4xy
Hxy
4xy
Vxy
4xy
4xy
Vxy
04xxyy
04xy
Tremolo
Ixy
Txy
7xy
Ixy
7xy
--
7x
--
Txy
--
07xy
Tempo
Txx
Fxx if < 32
Fxx if < 32
Txx
Fxx if < 32
Txx
--
Fxx
ZTxx
1Fxxyy
FDxx, FExx
Ticks per row
Axx
Fxx if >= 32
Fxx if >= 32
Axx
Fxx if >= 32
--
9xx,Fxx
--
ZKxx
0Fxxyy
0Fxx
Pitch bend up
Fxx,FFx,FEx
1xx,E1x,X1x
1xx,E1x
Fxx,FFx,FEx
1xx,Hxy
Pxx if > 0
E1xy
1xx
Uxx
01xxyy, 11xxyy
01xx
Pitch bend down
Exx,EFx,EEx
2xx,E2x,X2x
2xx,E2x
Exx,EFx,EEx
2xx,Ixy
Pxx if <= FF
E2xy
2xx
Dxx
02xxyy, 12xxyy
02xx
Volume attack
Dx0,DxF
Ax0,EAx
Ax0,EAx
Dx0,DxF
A0x
Exy if y > 8
Axy if y = 0
--
Ixx
0Axxyy (xx > 0)
F3xx, 0Ax0
Volume decay
D0x,DFx
A0x,EBx
A0x,EBx
D0x,DFx
Ax0
Exy if y < 8*
Axy if x = 0
--
Oxx
0Axxyy (yy > 0)
F4xx, 0A0y
Auto glissando
Gxx
3xx
3xx
Gxx
3xx
--
3xx
3xx
Gxx
03xxyy
03xx
Frame goto
Bxx
Bxx
Bxx
Bxx
Bxx
H1x**
Bxx
--
--
--
0Bxx
Pattern break
Cxx
Dxx
Dxx
Cxx
Dxx
Hxx**
Dxx
--
ZBxx
--
0Dxx
Halt
--
--
--
--
Cxx
HFF**
--
--
ZT00, ZL00
30xxyy
FFxx
*LSDJ Exy cannot be 0 either.
**LSDJ H commands are context dependent; H1x only works on the Table Screen and Hxx and HFF only works on the Phrase Screen of LSDJ
NOTE: Furnace effect availability depends on the selected chip(s).
Misc.
This entry assumes a resolution of at least 1280 in width.
New row:
A
B