Format Request: Databrush
BotB Academy Bulletins
 
 
232672
Level 32 Chipist
kleeder
 
 
 
post #232672 :: 2026.02.16 10:56am
  
  retrokid104, fortuna0800, Frag, Surfcroc, SRB2er, 9sphere and mirageofher liēkd this
i somehow missed the newest update of this which supports saving and loading files!!! exciting!

https://salkinitzor.itch.io/databrush

its a tile based gfx/pixel editor which comes with some cool and unconventional features to create some interesting patterns. you can also use it to create actual images too tho. (examples on the linked site, as well as this entry: https://battleofthebits.com/arena/Entry/Love/82331/ )

databrush saves the save files in ...\AppData\Local\super_databrush\DATABRUSH SAVES, which are simply called DATABRUSH_SAVE_0.ini, DATABRUSH_SAVE_1.ini,... and so on. submission would be the .ini file - voters wld need to rename the file for it to work properly.



Databrush

token: databrush
Point Type: Pixelist (GFXist cld also work, but I feel like Pixelist is more accurate)
File Type: .ini
Max Filesize: default, but i dont think files will actually ever exceed a few hundred kb
Description: A tile based graphics editor.



What do you all think of this???!!! :D
 
 
232673
Level 30 Mixist
mirageofher
 
 
 
post #232673 :: 2026.02.16 10:57am
  
  Surfcroc and kleeder liēkd this
ive been waiting for this very moment... this format has such potential. and its fun too! pretty please pukey...
 
 
232674
Level 20 Mixist
Luigi64
 
 
 
post #232674 :: 2026.02.16 11:25am
  
  fortuna0800 liēkd this
I know nothing about databrush but this seems like another clipnote situation where for some reason the developer decided to make a graphics application in an ancient ass version of game maker and didn't bother building for linux or mac. so ideally we beg on our hands and knees for the developer to put up sources or compile a web version, or make our own compatible databrush with blackjack and hookers
 
 

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