196580
Heyo!
Hosted the first of these last week. But since nobody joined me, I thought I'd explain what this is all about in case the idea is novelty enough that people need more info to be prepared.
Bitpack will have a GIF with a character performing an action. Then, you'll create sound effects with whatever you have around you physically to accompany that action. It's the art of foley.
Audio sample battles have a time period of 37 minutes by default. I plan to continue hosting them on Wednesdays for a little while. If you're down, let me know what time works best for you!
Sometimes it takes a few tries to do something new and maybe you'll like it.
Example with Josh Harmon in the GIF below (and with audio here). You don't need to record everything you want in one take, though. And the GIFs provided will be less complex than this.
Oh, and don't worry about having advanced tech. Even a recording from your phone works.
Hosted the first of these last week. But since nobody joined me, I thought I'd explain what this is all about in case the idea is novelty enough that people need more info to be prepared.
Bitpack will have a GIF with a character performing an action. Then, you'll create sound effects with whatever you have around you physically to accompany that action. It's the art of foley.
Audio sample battles have a time period of 37 minutes by default. I plan to continue hosting them on Wednesdays for a little while. If you're down, let me know what time works best for you!
Sometimes it takes a few tries to do something new and maybe you'll like it.
Example with Josh Harmon in the GIF below (and with audio here). You don't need to record everything you want in one take, though. And the GIFs provided will be less complex than this.
Oh, and don't worry about having advanced tech. Even a recording from your phone works.