4HB Idea - Game Dev Music Portfolio Building
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158968
Now that Summer Chip is coming to a close soon and Winter Chip quite a while away, I thought it would be a good time to have some kind of 4HB to fill the void.
-What would people think of having 4HB compos to help develop individual music portfolios that a developer would be interested in hearing?
-I'm also interested in what would be good examples of typical developer asks and what is something that we should have in a portfolio but is not covered well by OHBs.
-This event is great for people that need a portfolio but are too lazy or not motivated enough to do it on their own (like that nocturne guy).
-Plus, things are always more fun with friendos.
(The following examples may be bad, will likely be open to suggestions if people like this idea. Not sure if we should do focused prompts or more open prompts with a particular direction implied.)

Example 1 -
Format: Wildchip (retro/bit music, modern instruments okay in moderation)
Game Type: Action Platformer
Mood: Lighthearted, fun
Requirements: Loops, sfx on 2nd loop
Description: Tomato Knight game, first level Viney Meadows. Watch out for stingy bee knights.

Example 2 -
Format: Allgear
Game Type: JRPG
Mood: Anxious, loving
Requirements: Loops
Description: Game is called Forgotten Fantasy made on RPG maker, you are writing character music for Darla, the protagonist's 10 year old daughter who is always worried about their parent coming home safely from the war.

Time wise, I was thinking similar to Ultimate Hum on Saturday 11 AM to 3 PM PDT.
 
 
158970
Level 30 Mixist
tennisers
 
 
 
post #158970 :: 2022.08.02 8:50pm :: edit 2022.08.02 8:51pm
  
  sean, mirageofher and amelia liēkd this
when i read your title i thought you meant 4 hour game jam.
 
 
158971
Level 25 Chipist
bluenocturne
 
 
 
post #158971 :: 2022.08.02 8:55pm
My brain is not big enough to make a game in 4 hours (even a bad one).
 
 
158972
Level 26 XHBist
tree
 
 
 
post #158972 :: 2022.08.02 8:57pm
  
  sean, cabbage drop, mirageofher and bluenocturne liēkd this
i'd be mega down for this
 
 
158973
Level 24 Chipist
amelia
 
 
 
post #158973 :: 2022.08.02 9:06pm
  
  sean, doctorn0gloff, cabbage drop, father, damifortune, mirageofher and tennisers liēkd this
4 HOUR GAME JAM
 
 
158975
Level 29 Mixist
mirageofher
 
 
 
post #158975 :: 2022.08.02 10:18pm
  
  sean, bluenocturne, cabbage drop, Dolce and damifortune liēkd this
WOOOOOOOOOOOOO
 
 
158984
Level 29 Chipist
nitrofurano
 
 
 
post #158984 :: 2022.08.03 1:37am :: edit 2022.08.03 3:28pm
  
  sean and cabbage drop liēkd this
dont forget that s3xmodit is also a great format for this, as game engines like unity (perhaps also others as well) supports it
 
 
158985
Level 11 Mixist
pusakal
 
 
post #158985 :: 2022.08.03 1:41am
Aw, I'd really like to participate in these but 11 AM PDT is 2 AM where I live :(
 
 
158999
Level 30 Mixist
tennisers
 
 
 
post #158999 :: 2022.08.03 9:58am
  
  sean, cabbage drop and nitrofurano liēkd this
i didn't realize unity had a built-in module player, i'd like to try that
 
 
159019
Level 29 Chipist
nitrofurano
 
 
 
post #159019 :: 2022.08.03 3:32pm :: edit 2022.08.03 3:38pm
@tennisers i think i used it around 3 or 2 years ago, i can't remember - i think songs are played just like mp3 ones - you can always find some online reference about their s3xmodit support, like https://docs.unity3d.com/Manual/TrackerModules.html , https://support.unity.com/hc/en-us/articles/206484803-What-are-the-supported-Audio-formats-in-Unity- , etc.
 
 
159045
Level 16 Mixist
Dolce
 
 
post #159045 :: 2022.08.04 8:24am
  
  bluenocturne and cabbage drop liēkd this
Yes this would be quite helpful
 
 
159055
Level 27 Chipist
kgb525
 
 
 
post #159055 :: 2022.08.04 12:31pm
  
  damifortune, bluenocturne, cabbage drop, Jakerson and nitrofurano liēkd this
This sounds super fun!
 
 
159083
Level 25 Chipist
bluenocturne
 
 
 
post #159083 :: 2022.08.04 10:15pm
  
  sean, doctorn0gloff, damifortune and cabbage drop liēkd this
Woo, getting a lot of interest in this. Thinking of starting this Aug 13! If anyone has prompt ideas, feel free to post it. I realize I cannot host Wildchip 4HB, so likely it will be Allgears with the restrictions put in the prompt.

The two types of prompts I would like to focus on is:
1. What is typically asked for a commission or game dev project?
2. What is something that would be good to have on a portfolio that is poorly covered by majors and/or OHBs?

Of course the most important thing is that it's a fun and inspiring prompt. Also trying to figure out how to open the prompt up so that it can accommodate both modern and chiptune styles. Most likely am going to have rounds that are chip only and others that are either/or.
 
 
159497
Level 7 Mixist
Retro CreaTbJ
 
 
post #159497 :: 2022.08.13 8:52am :: edit 2022.08.13 8:53am
YES I'm so HYPED abt this :D

Or well maybe it's already started and I just don't know.
 
 
159498
Level 25 Chipist
bluenocturne
 
 
 
post #159498 :: 2022.08.13 8:53am :: edit 2022.08.13 8:54am
  
  cabbage drop and puke7 liēkd this
It has started, it got renamed to the "Game Music Adventure" series to avoid confusion of it being a game dev event.
I will try to host it on Saturdays 11:00 AM PDT.
 
 
159657
Level 12 Mixist
Mikaboshii
 
 
post #159657 :: 2022.08.16 7:04pm :: edit 2022.08.16 7:05pm
sadly I work most of the time then
 
 
159666
Level 25 Chipist
bluenocturne
 
 
 
post #159666 :: 2022.08.16 10:09pm
I'm trying to think of alternate times like 17:00 PDT. The advantage with 11:00 AM PDT is good for capturing EU and US members, but a 17:00 PDT time would be better for Asia + US. I wonder what kind of time would be best for most people or for people that would like to join.
 
 

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