BotB Soundfont 🔊🎶
BotB Academy Bulletins
 
 
101310
Level 24 Mixist
Cessor Safari
 
 
 
 
post #101310 :: 2018.06.28 5:03pm :: edit 2018.07.17 11:05am
  
  sleeparrow, chinanewyr, Carajeej, Torowin, Modus Ponens, anewuser, MiDoRi, Sintel and b00daw liēkd this
We need our very own soundfont where every botbr can upload their own custom instrument. This always seemed like a funny idea, and I really want to see it happen.

BotB Soundfont (ver 0.21).sf2

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I was thinking we could start by following the GM2 melodic sound parameters. Drums and other fun things could come later.
https://en.wikipedia.org/wiki/General_MIDI_Level_2#Melodic_sounds

~~~~~~ RULES ~~~~~~

1. Submit a sample (or samples if you would like for it to be multitrimbral).

2. Specify which category, patch number, bank number, and instrument name from the Wikipedia article posted above.

3. The submitted sample must slightly resemble and/or confine to it's category and instrument name.

4. It's first come, first served. If you dont get the category/patch/bank/name that you want then you can get the next instrument bank number.

5. I will add to soundfont (.sfz?)

~~~~~~ EXAMPLE ~~~~~~

Category: BRASS

Patch: 61

Bank: 1

Name: French Horn 2

Sample: https://goo.gl/SzLDPd

(This sample will forever belong here.
https://i.imgur.com/nSyRcBb.png
If you want P61_B0_French Horns.wav then it's all yours!)
~~~~~~~~~~

Questions? Submissions? Suggestions? Comment below!
 
 
101311
Level 28 Chipist
KungFuFurby
 
 
 
post #101311 :: 2018.06.28 5:50pm
  
  sleeparrow, Slimeball and Cessor Safari liēkd this
I'm going to immediately bypass the instrument collection and take a drum slot instead, courtesy of two Furby Buddies making a bean-bag like sound.

Category: DRUMS

Patch: 1 (Standard Drum Kit)

Bank: 0

Note: 82

Name: Shaker

Sample: https://app.box.com/s/7ydralqm2rbhfmy5vosz7vlgwvxmij7t
 
 
101313
Level 23 Pixelist
MiDoRi
 
 
 
post #101313 :: 2018.06.28 6:20pm
  
  Cessor Safari liēkd this
--WIND--

Patch 76, Bank 0

Name: Pan Flute

Sample
 
 
101314
Level 23 Pixelist
MiDoRi
 
 
 
post #101314 :: 2018.06.28 6:21pm
  
  Cessor Safari liēkd this
Is it one sample per botbr allowed btw? You haven't made it clear
 
 
101316
Level 24 Mixist
Cessor Safari
 
 
 
 
post #101316 :: 2018.06.28 6:41pm :: edit 2018.06.28 6:42pm
  
  MiDoRi and Slimeball liēkd this
Claim as many as you like, but I may start bucking you towards the end of the line (bank) if you try to claim too many popular spots!
 
 
101322
Level 24 Chipist
Flaminglog
 
 
 
post #101322 :: 2018.06.29 6:22am
  
  Cessor Safari liēkd this
-- Organ --

Patch: 22
Bank: 1
Name: Italian Accordion


Sample: (to be added via edit later)
 
 
101323
Level 23 Pixelist
MiDoRi
 
 
 
post #101323 :: 2018.06.29 7:04am
  
  Cessor Safari liēkd this
Oki, one more then lol

--BASSES--

Patch 39, Bank 0

Name: Synth Bass

Sample
 
 
101326
Level 24 Chipist
Zlew
 
 
 
post #101326 :: 2018.06.29 10:58am
  
  Cessor Safari liēkd this
--SYNTH LEAD--

Patch 82, Bank 0

Name: Saw Lead

Sample http://0x0.st/spqi.wav
 
 
101333
Level 26 Chipist
Robyn
 
 
 
post #101333 :: 2018.06.29 1:29pm :: edit 2018.06.29 1:30pm
  
  Cessor Safari liēkd this
--REED--

Patch 67, Bank 0

Name: Tenor Sax

Sample https://my.mixtape.moe/mszzqy.wav
 
 
101362
Level 24 Mixist
Sintel
 
 
 
post #101362 :: 2018.06.30 12:30pm :: edit 2018.06.30 12:42pm
  
  Cessor Safari liēkd this
--REED--

Patch: 69 (nice)

Name: Oboe

Sample
 
 
101363
Level 24 Mixist
Sintel
 
 
 
post #101363 :: 2018.06.30 12:38pm :: edit 2018.06.30 12:39pm
  
  Cessor Safari, MiDoRi and Robyn liēkd this
--ORGAN--- (why is this in organ i dont get it)

Patch: 23

Name: Harmonica

Sample
 
 
101383
Level 20 Chipist
GudPiggeh
 
 
 
post #101383 :: 2018.06.30 8:35pm :: edit 2018.06.30 8:43pm
  
  Cessor Safari liēkd this
Category: ORGAN

Patch: 18

Bank: 0

Name: Percussive Organ

Sample/sfz: https://drive.google.com/open?id=1_ADRQlNlK_mYv5UrIuztoPHBpghQDFfk

Category: PIANO

Patch: 2

Bank: 0

Name: Bright Acoustic Piano

Sample/sfz: https://drive.google.com/open?id=1YHSFRNmH6XE-ztJQfRp45J31_Hu6Tzq7
 
 
101984
Level 26 Chipist
Robyn
 
 
 
post #101984 :: 2018.07.13 2:16pm
  
  Cessor Safari and anewuser liēkd this
Any news on this? :p
 
 
102010
Level 24 Mixist
Cessor Safari
 
 
 
 
post #102010 :: 2018.07.13 10:23pm
  
  MiDoRi and kleeder liēkd this
Yes, there is a ton of great news about this super cool soundfont that is totally real.

I had no idea how to make a soundfont when I started this thread so I've been working on that. I wanted to make sure that everything is somewhat ironed out and organized before pursuing anymore . I've hit quite a few roadblocks along the way but the soundfont does exist!

New rules and conditions needed to be created in order to properly manage every submitted sample. Firstly, the filename must follow a specific format in order to be excepted, and it currently looks like this...

"D_P1_B0_N82_Shaker.wav" or...
"P61_B1_N60_French Horn2.wav"

D - Indicates whether or not a sample belongs to a drum kit or melodic instrument. Only add this if your sample is part of a drum kit. I will assume that your submission belongs to the melodic set if it lacks this tag.

Pxx
- Indicates the Patch Number that your instrument is contained within. This is important as it will place your sample in different locations depending on whether you add D or not.

Bxx
- Indicates the Bank Number. A single Patch can contain multiple instruments, and the Bank Number is your "place in line" inside of that Patch. B0=1st, B1=2nd, B2=3rd, etc.

Nxx - Indicates the Root-Note Number of the sample you submit. This is the note at which your sample plays back at it's normal pitch. If left blank then I will set the Root-Note Number to N60 which is C4 on a MIDI keyboard. If you submit a drum sample then it will only play on the Root-Note Number you specify and will not be transposed to any other note on the keyboard.

Other variables like loop points, multitimbrality (such as velocity and note layers), stereo/mono samples, blah blah, all need to be worked out as well. goodbye.
 
 
102036
Level 24 Mixist
Cessor Safari
 
 
 
 
post #102036 :: 2018.07.14 9:55am
  
  MiDoRi liēkd this
ZLEW you need to separate the samples you sent me and organize them by root note!

GUDPIGGEH I'm not sure how to implement the organ sample you gave me. There's a click sample and a tone sample, do these play at the same time?

SINTEL You'll need to add loop points if you want your samples to sustain.

EVERYONE it would help and save space if you export your samples as mono unless you are using some kind of stereo effect. Many of these samples are mono but on a stereo file, and the soundfont editor imports them as two mono samples.
 
 
102056
Level 24 Mixist
Cessor Safari
 
 
 
 
post #102056 :: 2018.07.14 8:33pm
  
  petet liēkd this
Here is BotB Soundfont (ver 0).sf2!!


Every instrument should work for the most part. It doesn't yet follow the GM2 standard since there aren't very many samples. A few other things need to be worked out as well but it is now officially a thing!
 
 
102057
Level 20 Chipist
GudPiggeh
 
 
 
post #102057 :: 2018.07.14 9:49pm
  
  Cessor Safari liēkd this
Can you not import sfz into your project? I included one for the organ samples. If you can't, the tone part should have a small release envelope, and the click part a large one (2+ seconds). And then the loop should be on for the tone, and should be on mode 3 i believe for the click, so when you release it does the second click.
 
 
102079
Level 24 Mixist
Cessor Safari
 
 
 
 
post #102079 :: 2018.07.15 11:03am
  
  MiDoRi liēkd this
Okiedokie That issue should be fixed with (ver 0.1)


I'm gonna add a few more samples later today. We need more botbrs to insert their dongs into this soundfont!
 
 
102144
Level 24 Mixist
Cessor Safari
 
 
 
 
post #102144 :: 2018.07.17 10:19am :: edit 2018.07.17 11:04am
  
  nitrofurano liēkd this
Here is (ver 0.21)
I've included a Kalimba and Squarewave Synth, and I also added the two samples MiDoRi submitted which I overlooked. I've also credited everyone who has submitted a sample. This can be seen by opening the .sf2 in an editor. Finally I tuned French Horn 2. Enjoy!
 
 

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