Spring Tracks 2017 and the next Game Jam discussion
BotB Academy Bulletins
 
 
81747
Level 29 Hostist
puke7
 
 
 
post #81747 :: 2017.03.30 11:00am
  
  anewuser, TMM12, MiDoRi, Melon, andres, jaemie, DaJoshy, VinCMG, DevEd, shinichi, Dimeback, sleeparrow, Modus Ponens, Jimmyoshi and RazerBlue6 liēkd this
Hey, botbrs, I had said to many people that the next game jam would start at the end of Metal 5's entry period. Well, I flaked and forgot I had said that. Also I think I started SPC Echoes 2 in the interim w/o thinking about it. As it stands I'd like to start Spring Tracks ASAP so it ends by, you know, the end of spring.

I'd prefer to have a countdown leading into the Game Jam since it's limited window of knowing the rule(s) and time to complete an entry. I was also thinking that the next one would be 9 days (two weekends). I have two separate game jam themes lined up in my head already. So if we wanted to rush one before spring tracks and do another in the summer we could.

Sorry I lost track of this y'all! Let me know what you think would be best for the battle schedule and I'll do my best to accommodate.
 
 
81748
Level 30 Mixist
Baron Knoxburry
 
 
 
post #81748 :: 2017.03.30 11:02am
  
  anewuser, mootbooxle, TMM12, sleeparrow, Modus Ponens and RazerBlue6 liēkd this
I'm currently crunching on my next album release for 4/20 and also my parents will be visiting me (for the first time since I moved to Texas 4.5 years ago) for 4 days starting on 4/7. Who has time for this site anyways!??! ;P
 
 
81749
Level 19 Mixist
Electronoob
 
 
 
post #81749 :: 2017.03.30 11:03am :: edit 2017.03.30 11:06am
  
  anewuser, andres and puke7 liēkd this
"So if we wanted to rush one before spring tracks and do another in the summer we could."

I would be happy with this.

no stress man.
 
 
81750
Level 29 Hostist
puke7
 
 
 
post #81750 :: 2017.03.30 11:04am
  
  anewuser and mootbooxle liēkd this
Oh, yes, and Blank is patiently waiting for me to start his audio bumper battle asking for 3-20 second audio snippets to be used in public radio segments.
 
 
81753
Level 29 Hostist
puke7
 
 
 
post #81753 :: 2017.03.30 11:06am
  
  anewuser and mootbooxle liēkd this
Also also, there is room to discuss if we want 48 hours or 9 days or whatever length for future game jams or individual ones.
 
 
81758
Level 25 Chipist
HertzDevil
 
 
 
post #81758 :: 2017.03.30 11:44am
  
  anewuser, TMM12 and Blaze Weednix liēkd this
>hosting spring tracks before famicompo pico 3
 
 
81759
Level 23 Mixist
shinichi
 
 
 
post #81759 :: 2017.03.30 11:46am
  
  gotoandplay, MiDoRi and Melon liēkd this
It's a tough choice for me since I've been looking forward to both battles. Could it do much harm to start them together, assuming ST would have a significantly longer entry period? That way people who have no interest in the gamejam can still have a major to participate in, and the people participating in the gamejam still would have plenty of time afterward to do ST.

As for length, 9 days is probably a good length, since it would encourage higher quality entries with far less stress involved.
 
 
81760
Level 14 Pixelist
Blaze Weednix
 
 
post #81760 :: 2017.03.30 11:47am
  
  Post-retro, MiDoRi, TMM12, ViLXDRYAD, sleeparrow, Jimmyoshi and RazerBlue6 liēkd this
Personally I didn't enjoy the rush during the last game jam, I guess I'm not used to working under really strict time limits.

9 days would be fine, that'd be enough to come up with at least something playable for me.
 
 
81763
Level 19 Chipist
Modus Ponens
 
 
 
post #81763 :: 2017.03.30 12:06pm
  
  Galak Sea and Jimmyoshi liēkd this
A nine-day game jam! That sounds like a dream come true!
 
 
81765
Level 22 Mixist
sleeparrow
 
 
 
post #81765 :: 2017.03.30 2:04pm
  
  Post-retro, MiDoRi and mootbooxle liēkd this
I don't have that much experience with majors, but I would prefer the huge seasonal majors to run alone.

9 days sounds good for the game jam, but I'm also ok with 3 to 14 day windows. Anything longer than 14 days is definitely too long though; those who can't dedicate a lot of time will lose really hard. Shorter than 3 days and only GM and Unity people can participate. :)
 
 
81775
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #81775 :: 2017.03.30 3:59pm
  
  sc, Post-retro and sleeparrow liēkd this
in 9 days i could do an actual game
 
 
81779
Level 10 Chipist
jaemie
 
 
post #81779 :: 2017.03.30 6:04pm
  
  Post-retro, sleeparrow, pigdevil2010 and RazerBlue6 liēkd this
9 days seems a bit long but id be down i guess, just RIP school that week lmao
 
 
81785
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #81785 :: 2017.03.30 10:25pm
gotta start to sleep
 
 
81788
Level 30 Mixist
mootbooxle
 
 
 
post #81788 :: 2017.03.31 1:43am
  
  Post-retro, anewuser, puke7, shinichi and sleeparrow liēkd this
I was really impressed with the overall quality of the entries in the last game jam. If given more time, I'm sure some of the talented people we have here could develop something truly mindblowing. 9 days sounds like the ideal maximum (like from a Friday to the following Sunday).
Any longer and it doesn't feel like a game jam at all! I kinda like the quick and dirty aspect of it. 48 hours might be too short, but how about 72 hours?

Also, just putting this out there now; while I do plan on trying to enter with a game of my own, I'm making myself available to do music and/or SFX for any interested parties.

And Blank's bumper music thing sounds like a super fun compo, puke!
 
 
81789
Level 30 Chipist
Savestate
 
 
 
post #81789 :: 2017.03.31 2:25am :: edit 2017.03.31 2:25am
  
  sc, anewuser, Jangler, puke7 and sleeparrow liēkd this
Knowing myself I'd rather go as hard as possible for 2-3 days in a row instead of trying to budget my time over 9 days, but that doesn't mean we can't try out a 9-day period since there will likely be more game jams in the future
 
 
81790
Level 22 Chipist
RazerBlue6
 
 
 
post #81790 :: 2017.03.31 5:52am :: edit 2017.03.31 11:29am
  
  Savestate and sleeparrow liēkd this
I've never participated in a game jam, but wouldn't someone just push super hard for a couple days and then use the remaining time to fine tune, knowing how you'll always won't be completely satisfied after seeing what youve done after a day or so
 
 
81798
Level 5 Criticist
xkfngs
 
 
post #81798 :: 2017.03.31 8:40am
  
  Post-retro, anewuser, sleeparrow, mootbooxle, puke7 and Savestate liēkd this
I'm so pumped about doing a game jam here. I'm terrible at making tracker music but I'm actually halfway decent at game jams.
 
 
81799
Level 26 Mixist
A-zu-ra
 
 
 
post #81799 :: 2017.03.31 9:15am
  
  sleeparrow liēkd this
|д゚)… i always wanted to make video games under pressure
|・ω・) hell, i did my art gallery under pressure
|ω・)
|・)
|)
|
 
 
81805
Level 30 Mixist
mootbooxle
 
 
 
post #81805 :: 2017.03.31 10:58am
  
  johnfn, null1024, RatShack, xkfngs, pigdevil2010, anewuser, sleeparrow, DevEd, goluigi, Savestate, shinichi, NerdMcBoon and MiDoRi liēkd this
Knowing me, if we had 9 days I wouldn't even start on my game till day 7. lol.
 
 
81806
Level 5 Criticist
xkfngs
 
 
post #81806 :: 2017.03.31 11:46am
  
  johnfn, anewuser, mootbooxle, sleeparrow, DevEd, Savestate and NerdMcBoon liēkd this
I'll start it day one and finish it on day nine but what I do in the middle is a mystery.
 
 
81846
Level 22 Chipist
DevEd
 
 
 
post #81846 :: 2017.03.31 6:28pm :: edit 2017.03.31 6:28pm
  
  sleeparrow liēkd this
prob gonna end up procrastinating until the literal last minute at which point i'm gonna literally throw something together

...or i'll make an actual game like I did last time. Who knows?
 
 
81849
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #81849 :: 2017.03.31 7:02pm
  
  sleeparrow liēkd this
that means using your last game project and just add new stages? shame our entry even had an stage

if i pretend to keep programming sleepless for 9 days while writting code that has sense i must train with the avocado
 
 
81850
Level 28 Chipist
Jangler
 
 
 
post #81850 :: 2017.03.31 7:11pm
  
  sc, null1024, anewuser, Baron Knoxburry, sleeparrow, Jimmyoshi and shinichi liēkd this
sorry if anyone said this already but the next ludum dare is april 21-24 so it would be nice not to have a game jam compo overlap that
 
 
81898
Level 23 Mixist
Minerscale
 
 
 
post #81898 :: 2017.04.01 6:26pm
  
  Post-retro liēkd this
I think a 9 day game jam would be really cool. I'm really looking forward to it!
 
 
83447
Level 7 Mixist
Zayn Rand
 
 
post #83447 :: 2017.05.05 12:29pm
  
  OrdinateIsDead liēkd this
Any updates on dates for the game jam? Would be nice to plan around life. Thanks!!!! :-D
 
 
83453
Level 19 Mixist
Electronoob
 
 
 
post #83453 :: 2017.05.05 5:21pm
  
  mk7 and TMM12 liēkd this
gamejam
 
 
83464
Level 23 Criticist
Post-retro
 
 
 
post #83464 :: 2017.05.06 12:13am :: edit 2017.05.06 12:17am
  
  Melon and DevEd liēkd this
I can't wait to play ano destroyr 2.
 
 
83479
Level 22 Chipist
DevEd
 
 
 
post #83479 :: 2017.05.06 1:05pm
  
  Post-retro liēkd this
now with 20% more scientology
 
 
83493
Level 14 Mixist
johnfn
 
 
post #83493 :: 2017.05.06 7:41pm
i too would be interested in a JAM GAME
 
 
83494
Level 24 Grafxicist
Ktcmoop
 
 
 
post #83494 :: 2017.05.06 8:59pm
  
  RazerBlue6, jaemie and Post-retro liēkd this
Out of consideration for younger botbrs who still have homework I would like to suggest that (the/a) game jam take place over summer break (mid-june for most people?)

I would very much like to participate in one but I fear that I won't have time if I'm still in class

(I also asked another botbr a while ago about collabing and I don't wanna back out on him because of homework)
 
 
83497
Level 23 Mixist
Minerscale
 
 
 
post #83497 :: 2017.05.07 12:27am :: edit 2017.05.07 12:29am
Something that disappointed me about ludum dare was the lack of knowing people. The event is so big that you can't play everyone's game. And that lack of community really bothered me. Now, a BotB Game Jam would allow everyone to play everyone else's game. I'm all for a BotB game jam starting next weekend :)

Also if someone wanna collabdong on a project I would be happy to ;) message me ;)
 
 
83585
Level 19 Mixist
Electronoob
 
 
 
post #83585 :: 2017.05.09 11:15am
jamgame
 
 
83587
Level 29 Hostist
puke7
 
 
 
post #83587 :: 2017.05.09 1:35pm
  
  Modus Ponens, jaemie, Ktcmoop, Quirby64, RazerBlue6 and shinichi liēkd this
  
  Electronoob hæitd this
so are most folks busy until mid june?
 
 
83591
Level 22 Chipist
RazerBlue6
 
 
 
post #83591 :: 2017.05.09 1:51pm
  
  Modus Ponens liēkd this
  
  Blaze Weednix hæitd this
^ if yes vote with liek, if not vote with haeit ^
 
 
83597
Level 14 Pixelist
Blaze Weednix
 
 
post #83597 :: 2017.05.09 4:42pm
  
  ViLXDRYAD, johnfn, MiDoRi, DevEd, Jimmyoshi and Quirby64 liēkd this
Right now I really miss that old site bug that allowed you to liek and haeit a comment at the same time
 
 
83609
Level 24 Grafxicist
Ktcmoop
 
 
 
post #83609 :: 2017.05.09 9:43pm
Two things I wanna add to what I already said:

1. I felt compelled to make that suggestion because the previous game jam coincided with move-in weekend for me so I had to miss it

2. By "younger" I meant both college-age and high school-age botbrs, but I forgot that a lot of colleges are done in early May. I have 5 weeks of classes left + finals week but "most people" might have been wrong.
 
 
83610
Level 14 Mixist
johnfn
 
 
post #83610 :: 2017.05.09 10:32pm :: edit 2017.05.09 10:32pm
i would absolutely be down for a game jam at any point - june or not. (maybe it would be good to use a scheduler?)

i'm just coming off that post-ludum-dare high and totally want to do another one. :)
 
 
83764
Level 19 Mixist
Electronoob
 
 
 
post #83764 :: 2017.05.12 7:49pm
gj
 
 

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