Slimeball
Level 28 Renderist
 
8k tracker module
10th/12

 
solar power 
96th Σ3.762

 
naked power 
87th Σ3.984

 
cool breeze 
99th Σ3.553

 
face melt 
85th Σ3.970

 
burning pants 
100th Σ3.316

 
You know you wanna trance
 
  96th/103   Σ18.584   Aug 10th 2012 1:40pm
 
 
We need a 2k category! :D

Compressing this went really well. Composing this went not so well.

Ah well.
58
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70
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19611
Level 31 chipist
Chip Champion
 
 
 
post #19611 :: 2012.08.10 1:46pm
render playback Fd cuz of samplerate or something D:
 
 
19612
Level 28 Renderist
Slimeball
 
 
 
post #19612 :: 2012.08.10 2:06pm
  
  Doxic liēkd this
Yeah, BotB does not seem to like my mp3 renders. I will try to use something other than Switch to make an mp3 next time. ;(

I even used a constant bitrate (192 kbps) to avoid compatibility errors like this. :D OH WELL
 
 
19613
Level 16 OHCist
Soiled Bargains
 
 
post #19613 :: 2012.08.10 2:19pm
Slimeball all of your major renders went glitchcore, heheh. :D

A 2k category would likely be practical for IT only. And greaser would always win
.
 
 
19614
Level 28 Renderist
Slimeball
 
 
 
post #19614 :: 2012.08.10 2:27pm
Unless I'm horribly mistaken greaser's module is 2.43 kb

DISQUALIFIED. :)
 
 
19615
Level 16 OHCist
Soiled Bargains
 
 
post #19615 :: 2012.08.10 2:31pm
Well, he pumped out a song that has a 3:05 long MP3 (don't know if it's looped or not). A song with that length rarely happens on a BotB OHB.
 
 
19819
Level 24 Chipist
Interrobang Pie
 
 
 
post #19819 :: 2012.09.04 1:09pm
  
  skinnyhead2000, Tuxxy Brown, goluigi and Slimeball liēkd this
Let's have a .2kb category instead.
 
 
19822
Level 27 Chipist
KungFuFurby
 
 
 
post #19822 :: 2012.09.04 1:18pm
  
  Slimeball liēkd this
Ironically, it works on the original Impulse Tracker, but not completely on the 1/5/12 build of Schism Tracker. Ouch. Score one for the original.
 
 
27404
Level 23 Mixist
iamgreaser
 
 
 
post #27404 :: 2013.05.08 2:25am
  
  xterm, Slimeball and gyms liēkd this
Oh hey, just found this by searching for the tag "2k", so this is a pretty late comment.

Did *not* expect this from a 2k. Nice work.

munch.py brings this down to 1724 bytes. If you reduce the volume of the noise (and I guess the square, too), then the IT214/215 packing should work well. Another trick is to make the noise, say, 4 bytes long, munch it (using a random pattern rather than that "MUNCH*PY|" loop), and then changing the start pointer + length in a hex editor. "the long and the short of .it" uses this trick, although it's pre-munch.py so I skipped that step and just manhandled the file in a hex editor (I even overlapped the sample headers by 16 bytes - you don't have to worry about this though).

I'm pretty sure you can squeeze a few extra bytes out of this by packing the patterns a bit better - if you know how IT's pattern packing works, this really helps.

Also, Axx isn't the only way to slow stuff down, the SEx/S6x effects can help, and if you take advantage of the packing this can help.

Finally, I managed to reduce THAT entry to 2425 bytes by utilising munch.py properly. Which is still larger than 2k, but oh well. Maybe one day I'll get it below that barrier. One day.
 
 
27413
Level 14 Pixelist
Tuxxy Brown
 
 
post #27413 :: 2013.05.08 1:05pm :: edit 2013.05.08 1:06pm
  
  goluigi, Doxic and Slimeball liēkd this
[This n00b ashamed of what written. - BotB]
 
 
27420
Level 22 Chipist
Doxic
 
 
 
post #27420 :: 2013.05.08 7:17pm
  
  goluigi liēkd this
Insightful!
 
 
27421
Level 29 Mixist
goluigi
 
 
 
post #27421 :: 2013.05.08 7:24pm
  
  Doxic liēkd this
finally a spambot relevant to the interests of botb!
 
 

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