damifortune
Level 31 Chipist
 
SNES / Super Famicom
3rd/18

 
heart magic 
72nd Σ5.310

 
brain tech 
38th Σ5.568

 
bleep town 
58th Σ5.335

 
bloop city 
103rd Σ5.228

 
our winter in pants 
25th Σ5.588

 
Tangerine Isle of Transformations
 
  46th/420   Σ27.028   Jan 2nd 2025 3:58pm
 
 
hardware render! featuring live microtuning play of samples! some of which were recorded in 12edo! been a while since i did weird sampling on this system, always good to be back

(if you like this, you should check out my SNES album
!)
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previous entry
Lonestar1147 - Winter Serenity


nextious entry
haberchuck - Ray Steiner's Hot Shot Billiards (1994) - Don't Forget Ol' Ray
 
207072
Level 26 Grafxicist
big lumby
 
 
 
post #207072 :: 2025.01.02 7:49pm
  
  damifortune liēkd this
serene and beautiful, loved the little bits of glitching as well echoing into the void and adding to the ambience
 
 
207084
Level 11 Chipist
Da Flarf
 
 
post #207084 :: 2025.01.02 8:20pm
  
  retrokid104 liēkd this
OK HOW TF DID THOSE SAMPLES FIT!!!

I see you used the Rom format like me. Is it for convenience or for space? how much space was just samples?

Here I was thinking I was pro samplist
 
 
207090
Level 31 Chipist
damifortune
 
 
 
post #207090 :: 2025.01.02 8:36pm
it's definitely a space thing. ROM format lets you offload all the song data outside of an .spc so you can spend nearly the entire 64kb on samples + echo delay with impunity!

if you're ultra curious, i have made a whole album
(and more) like this
 
 
207093
Level 11 Chipist
Da Flarf
 
 
post #207093 :: 2025.01.02 8:43pm
Yeah I have abused the extra space afforded by ROM format in the past. However, I am working with mainly SPCs right now for a super mario world hack, so I often forget about the sheer amount of space I can use in the ROM format.

Is there any way to rip samples from a .smc? I've learned a lot about sampling for an SPC from SNES games and from entries here on Botb. It would be nice to reverse engineer a .smc
 
 
207097
Level 31 Chipist
damifortune
 
 
 
post #207097 :: 2025.01.02 8:54pm
my best guess is you'd want to extract the .spc(s) from the ROM and then rip samples from there, since that's still where the samples are gonna be stored (at least in the case of c700), but i've never looked into how one does this
 
 
207176
Level 21 Pixelist
The Diad
 
 
 
post #207176 :: 2025.01.03 11:49am
  
  Mibri and damifortune liēkd this
This is incredible. I forgot I was listening to an SNES track. I love your stuff!
 
 
209046
Level 14 Chipist
Mibri
 
 
post #209046 :: 2025.01.19 9:24am
  
  damifortune liēkd this
Extraordinary. I take off my hat.

And yes I do want more of this - will get on that album to bump at work tomorrow...!
 
 
212946
Level 17 Chipist
retrokid104
 
 
 
post #212946 :: 2025.03.14 9:08am
if you stare long enough into the void, the void starts to stare back
 
 
212952
Level 28 Chipist
gotoandplay
 
 
 
post #212952 :: 2025.03.14 10:51am :: edit 2025.03.14 12:07pm
What can man do against such reckless hate great? --
85.7% Theoden
 
 
213491
Level 17 Chipist
robotmeadows
 
 
 
post #213491 :: 2025.03.21 8:41am
the little plops from the sharp attack really tickle your ear in the best way
 
 
213754
Level 26 Chipist
th4 D34D
 
 
 
post #213754 :: 2025.03.23 9:31pm
Very amazing soundscape and textures, as always!!
 
 

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