19953
Level 9 Playa
Delek
post #19953 ::
2012.09.11 7:23pm :: edit 2012.09.11 7:24pm
kleeder, jrlepage, anewuser, HertzDevil, Chip Champion, Strobe and zanzan liēkd this
kleeder, jrlepage, anewuser, HertzDevil, Chip Champion, Strobe and zanzan liēkd this
WOW!, DefleMask 8 Released!. MANY NEWS! and changed a little the work flow of the tracker.
So far this machine supports: SEGA Genesis, SEGA Master System, Nintendo Game Boy, NEC PC Engine, Nintendo NES, and YAMAHA YMU759.
And each of your tracks can be exported to a ROM image to listen on the actual Hardware.
NEWS OF DefleMask 8:
Soundchip Added: Ricoh 2A03
System Added: Nintendo NES
Effect Added: EFxx - Global Fine Pitch (AWESOMEEE!!).
Added NSF Export for Nintendo NES.
Added support for raw PCM samples in Nintendo NES.
Added support for no limit range in the Arpeggio Macro (no more 2 octaves limit).
Added an sound output waveform viewer to the main DefleMask screen (very useful while you are editing FM Instruments!).
Added control to the Noise mode of the soundchips by using the Duty Macro/Effects.
Added a new texture for skins: backwaveform.
Added a new color for skins: waveform.
Added some changes to the GUI.
Fixed the impossibility to change the noise mode of the Game Boy while a note is sounding.
Fixed a bad functionality of the undo/redo system.
Fixed a PCM Samples desynchronization.
Fixed a bug with the wavetables save window.
Fixed a bug while concatenating portamento to note effects.
Fixed an unsynch bug related to having uneven count of total rows.
Fixed the impossibility to use a channel of the SN76489 without a volume envelope.
Fixed lot of minor bugs.
Both Windows and Linux builds updated.
Manual Updated (please read it, there are some very useful things there, for example: the use of the Arpeggio Macro with PCM Samples to trigger them freely).
http://www.delek.com.ar/forum/deflemask/deflemask_download
DOWNLOAD!!!
So far this machine supports: SEGA Genesis, SEGA Master System, Nintendo Game Boy, NEC PC Engine, Nintendo NES, and YAMAHA YMU759.
And each of your tracks can be exported to a ROM image to listen on the actual Hardware.
NEWS OF DefleMask 8:
Soundchip Added: Ricoh 2A03
System Added: Nintendo NES
Effect Added: EFxx - Global Fine Pitch (AWESOMEEE!!).
Added NSF Export for Nintendo NES.
Added support for raw PCM samples in Nintendo NES.
Added support for no limit range in the Arpeggio Macro (no more 2 octaves limit).
Added an sound output waveform viewer to the main DefleMask screen (very useful while you are editing FM Instruments!).
Added control to the Noise mode of the soundchips by using the Duty Macro/Effects.
Added a new texture for skins: backwaveform.
Added a new color for skins: waveform.
Added some changes to the GUI.
Fixed the impossibility to change the noise mode of the Game Boy while a note is sounding.
Fixed a bad functionality of the undo/redo system.
Fixed a PCM Samples desynchronization.
Fixed a bug with the wavetables save window.
Fixed a bug while concatenating portamento to note effects.
Fixed an unsynch bug related to having uneven count of total rows.
Fixed the impossibility to use a channel of the SN76489 without a volume envelope.
Fixed lot of minor bugs.
Both Windows and Linux builds updated.
Manual Updated (please read it, there are some very useful things there, for example: the use of the Arpeggio Macro with PCM Samples to trigger them freely).
http://www.delek.com.ar/forum/deflemask/deflemask_download
DOWNLOAD!!!