168161
Level 24 Chipist
ipi
post #168161 ::
2023.03.01 3:29pm :: edit 2023.03.01 4:05pm
Xaser, Lincent, Luigi64, Viraxor, nitrofurano, kleeder, damifortune, Blast_Brothers, hanna and cabbage drop liēkd this
Xaser, Lincent, Luigi64, Viraxor, nitrofurano, kleeder, damifortune, Blast_Brothers, hanna and cabbage drop liēkd this
Since Doom mapping has recently been proven to be quite popular in OHBs (at least amongst some people, ahem), I'd like to suggest rounding out the classic Doom trilogy with the ZDoom format!
ZDoom is a popular source port that introduces many new features to the Doom engine, including but certainly not limited to:
- Room-over-room support, allowing 3D floors, bridges, etc.
- Slopes and portals
- Particles, translucency, coloured lighting and other visual effects
- Scripting of new content, with either DECORATE or ZScript
- Implements Heretic, Hexen and Strife's editing features
- Support for Boom and MBF extensions
- Better support for multiplayer
Because of all the extra features, ZDoom maps have the potential to be very different from vanilla and Boom-compatible maps. It would definitely warrant a distinct format, especially if Doom and Boom are considered different formats.
ZDoom itself has been discontinued since 2017, but GZDoom and Zandronum are two forks which maintain compatibility with the ZDoom format, while adding their own features. Generally, GZDoom favours single-player WADs and Zandronum has features mostly aimed at multiplayer.
There's some discussion to be had regarding the scope of the format - should we include GZDoom and Zandronum? Should we allow entries that require Heretic/Hexen/Strife IWADs?
In my opinion, we should allow any of ZDoom/GZDoom/Zandronum-formatted maps - as ZDoom is discontinued, it is reasonable for people to want to use an up-to-date source port instead. Entries should therefore specify what source port is required (similar to how specifying the IWAD for Doom/Boom entries).
I also think we should disallow Heretic/Hexen/Strife IWADs - these would potentially require users to buy new games just to play the entries. Limiting the format to Doom II seems reasonable here, as anyone that could play Doom/Boom entries can also play ZDoom entries.
Let me know what you think. Personally I'd love to see more Doom mapping, it's great fun!
Pssst... it's also been a while since the last Doom major, maybe it's time for another...?
EDIT: Made a quick ZDoom badge + medals, based on its logo.
ZDoom is a popular source port that introduces many new features to the Doom engine, including but certainly not limited to:
- Room-over-room support, allowing 3D floors, bridges, etc.
- Slopes and portals
- Particles, translucency, coloured lighting and other visual effects
- Scripting of new content, with either DECORATE or ZScript
- Implements Heretic, Hexen and Strife's editing features
- Support for Boom and MBF extensions
- Better support for multiplayer
Because of all the extra features, ZDoom maps have the potential to be very different from vanilla and Boom-compatible maps. It would definitely warrant a distinct format, especially if Doom and Boom are considered different formats.
ZDoom itself has been discontinued since 2017, but GZDoom and Zandronum are two forks which maintain compatibility with the ZDoom format, while adding their own features. Generally, GZDoom favours single-player WADs and Zandronum has features mostly aimed at multiplayer.
There's some discussion to be had regarding the scope of the format - should we include GZDoom and Zandronum? Should we allow entries that require Heretic/Hexen/Strife IWADs?
In my opinion, we should allow any of ZDoom/GZDoom/Zandronum-formatted maps - as ZDoom is discontinued, it is reasonable for people to want to use an up-to-date source port instead. Entries should therefore specify what source port is required (similar to how specifying the IWAD for Doom/Boom entries).
I also think we should disallow Heretic/Hexen/Strife IWADs - these would potentially require users to buy new games just to play the entries. Limiting the format to Doom II seems reasonable here, as anyone that could play Doom/Boom entries can also play ZDoom entries.
Let me know what you think. Personally I'd love to see more Doom mapping, it's great fun!
Pssst... it's also been a while since the last Doom major, maybe it's time for another...?
EDIT: Made a quick ZDoom badge + medals, based on its logo.