it2fss now with v0.5 Release
BotB Academy Project Dev
 
 
105487
Level 32 Chipist
kleeder
 
 
 
post #105487 :: 2018.11.19 9:57am :: edit 2018.11.19 11:03am
  
  nitrofurano, Robyn, anewuser, Savestate, MiDoRi, b00daw, Yung Gotenks, Slimeball, raphaelgoulart, pandavova and zygrunt liēkd this
hey, whats up!

i've updated the it2fss-converter by jangler and its now supporting

- volume control for square and white noise
- Txx effect (changing speed inside the track)
- the Kick and Snare Samples

That means, the converter now covers all features of fSound! (Loops are not supported, but thats not a big deal because you can just duplicate patterns in mpt)

for further information take a look at https://github.com/kleeder/it2fss3
don't forget to read the comment at the beginning of the .py-script!

Also sort of a feature request: since fsound is supporting samples (2 at least), it's possible to use custom samples as well. the sample-length is limited to a whole note in fsound, so it'd not be possible to just load (cheat) a complete song into your track. (edit: thats not true actually. because if you set the speed to something like 10000, fsound will play the sample for about 2 and a hald minutes. i guess, reducing the upload limit to 256kB should solve this issue)
i request .zip to be added as an accepted file type, so you can submit the custom samples together with the fss (maybe in an upcoming major???)
 
 
105489
Level 27 Chipist
Yung Gotenks
 
 
 
post #105489 :: 2018.11.19 11:39am :: edit 2018.11.19 11:50am
  
  kleeder liēkd this
been waiting for you to post this project!
EDIT: Would it be possible to support the arpeggio (either 0xx or Jxx i forgot) effect as well? All it is is rapidly repeating notes, so i'm thinking maybe it would work.
 
 
105490
Level 32 Chipist
kleeder
 
 
 
post #105490 :: 2018.11.19 12:11pm :: edit 2018.11.19 12:32pm
would be possible, but all i would do to implement it would be to look after Jxx commands, changing the tempo to something fast and play the base note followed by xy notes.
you could just do it yourself by changing the speed with Txx for a few rows. same effect, less work for me ;D
 
 
105492
Level 27 Chipist
Yung Gotenks
 
 
 
post #105492 :: 2018.11.19 12:56pm
  
  kleeder liēkd this
hmm, never thought about doing it like that. good point.
 
 
107447
Level 29 Chipist
Sinc-X
 
 
 
post #107447 :: 2019.02.12 3:03pm :: edit 2019.02.12 3:03pm
  
  nitrofurano and kleeder liēkd this
for the sake of documentation:
version 0.4.1 (2019/02/12) - fixed a bug where consecutive drum notes would be merged into one
 
 
151610
Level 32 Chipist
kleeder
 
 
 
post #151610 :: 2022.02.07 6:40am :: edit 2022.02.07 6:41am
  
  VirtualMan, nitrofurano and 3-UP liēkd this
new main release (hopefully without stupid bugs lol):
https://github.com/kleeder/it2fss
v0.5 is out now.
it changes the way whitenoise, kick and snare got handled. it changes the volume behaviour. it changes how tempo effects work. full list in the readme. if u have any questions, ask me.
your old it2fss-modules will not work and/or behave differently with this new version

edit: it will also tell you some more specific error messages and give you info if you use buggy-tempo effects
 
 
151778
Level 11 Playa
VirtualMan
 
 
post #151778 :: 2022.02.09 6:14am
  
  kleeder liēkd this
There can never be enough IT2* tools in the world.
 
 

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