99763
Level 24 Chipist
pigdevil2010
post #99763 ::
2018.05.15 10:18am :: edit 2018.05.15 11:18am
andres, FlashingYoshi, anewuser, Razerek, Jangler and zanzans laptop hæitd this
MiDoRi, Flaminglog, RazerBlue6, Jimmyoshi, Sintel, Robyn and Melon liēkd this
andres, FlashingYoshi, anewuser, Razerek, Jangler and zanzans laptop hæitd this
MiDoRi, Flaminglog, RazerBlue6, Jimmyoshi, Sintel, Robyn and Melon liēkd this
Edit: At least allow both two formats together. But I can't change the thread title now...
Since renders have a solid 10mb limit. Lots of long entries have the renders suffered in quality loss in order to make the size under the limit.
How are we going to change that? Just change from .mp3 to .ogg!
.ogg container offers a variety of advanced compressed audio formats like Vorbis or Opus, or even lossless FLAC. And it's also supported by every modern browsers and used in lots of streaming services.
Here is the comparison between uncompressed .wav, 64kbps .mp3 and 64kbps Vorbis. You can see that even Vorbis could handle it fine. And Opus can even do it better than that! (although Opus is less supported in audio editing/playback programs)
For old renders just keep them in .mp3
Since renders have a solid 10mb limit. Lots of long entries have the renders suffered in quality loss in order to make the size under the limit.
How are we going to change that? Just change from .mp3 to .ogg!
.ogg container offers a variety of advanced compressed audio formats like Vorbis or Opus, or even lossless FLAC. And it's also supported by every modern browsers and used in lots of streaming services.
Here is the comparison between uncompressed .wav, 64kbps .mp3 and 64kbps Vorbis. You can see that even Vorbis could handle it fine. And Opus can even do it better than that! (although Opus is less supported in audio editing/playback programs)
For old renders just keep them in .mp3