The Diad

Level 21 Pixelist   
   
 
 
 
Points by Class
 
Pixelist
7344
Chipist
2412
Grafxicist
2159
Mixist
1084
XHBist
471
Playa
466
Writist
227
Criticist
164
Photographist
70
Performist
61
Taggist
31
Pedagogist
10
Latist
-1
 
total 14498
next level 16856
 
created 2021-07-09
last here 2025-05-30
2,077 profile views
b3606.54
26 INF
2.982 Votes/Entries

 
157588
Level 23 Pedagogist
ViLXDRYAD
 
 
 
post #157588 :: 2022.06.20 8:34am
  
  The Diad liēkd this
hello and welcome tobotb, The Diad!
 
 
157631
Level 21 Pixelist
The Diad
 
 
 
post #157631 :: 2022.06.22 6:15am
Thank you!
 
 
157632
Level 22 Chipist
birdrun
 
 
 
post #157632 :: 2022.06.22 6:22am
  
  The Diad liēkd this
WOOP WOOP! New person! Hello!
 
 
186440
Level 28 Chipist
kilowatt64
 
 
 
post #186440 :: 2024.03.07 12:00pm
  
  The Diad liēkd this
Howdy and very belated welcome!
 
 
192039
Level 14 Chipist
Mibri
 
 
post #192039 :: 2024.06.17 2:35pm
  
  SRB2er, VirtualMan and The Diad liēkd this
He pixels, he composes, he barbecues. Triple threat.
 
 
192896
Level 29 Mixist
mirageofher
 
 
 
post #192896 :: 2024.07.05 5:06am
  
  The Diad liēkd this
hallo@!!
 
 
193170
Level 14 Chipist
pixelated
 
 
post #193170 :: 2024.07.09 12:27am
  
  The Diad liēkd this
happy burfday!
 
 
193173
Level 29 XHBist
Tex
 
 
 
post #193173 :: 2024.07.09 2:38am
  
  The Diad liēkd this
Happy 3rd burfday! I thought you've been around for only 1 year.
 
 
193193
Level 17 Chipist
Hexer
 
 
 
post #193193 :: 2024.07.09 10:43am
  
  The Diad liēkd this
happy burfdiad!!
 
 
193817
Level 29 XHBist
Tex
 
 
 
post #193817 :: 2024.07.22 5:35am
  
  The Diad liēkd this
Hey, still down for more Earthbound pixel OHBs? We're halfway on this series, so there are 5 more battles to go.
 
 
203982
Level 22 Chipist
SRB2er
 
 
 
post #203982 :: 2024.12.13 1:06pm
  
  Kalowe and The Diad liēkd this
he 3d
he spins

he

diad
 
 
205531
Level 29 Chipist
nitrofurano
 
 
 
post #205531 :: 2024.12.26 12:13pm
thank you! \o/
 
 
207381
Level 26 Chipist
th4 D34D
 
 
 
post #207381 :: 2025.01.05 6:18am
Hey hey thank you!! Speaking of avatars, sick 360! Reminds me of an AI add on for aseprite I saw someone made, that helps generate 360 images. Still required a lot of clean up but pretty cool.
 
 
207437
Level 26 Grafxicist
big lumby
 
 
 
post #207437 :: 2025.01.05 3:07pm
  
  The Diad liēkd this
i love how winning oops more than doubled your medal count lmao
 
 
209965
Level 24 Chipist
haberchuck
 
 
 
post #209965 :: 2025.01.31 6:49am
  
  The Diad liēkd this
Hey oh — the mad pixel artist! I was indeed thinking of turning all my Ray Steiner tracks into an sgen or 68x EP. Could totally use a cover!
 
 
210123
Level 24 Chipist
haberchuck
 
 
 
post #210123 :: 2025.02.01 3:44pm :: edit 2025.02.01 3:45pm
Ha isn't the old-school inconvenience one of the best parts?! But yeah that'd be awesome! Feel free to email me at this name ".music" at gee mail.
 
 
211161
Level 10 Chipist
Da Flarf
 
 
post #211161 :: 2025.02.19 12:25pm
  
  The Diad liēkd this
Saw your email. looking forward to working with you!
 
 
214319
Level 0 n00b
Akuma
 
 
post #214319 :: 2025.03.30 12:02pm
Hi Diad,

Da Flarf recommended You as someone who could help Me with some pixel work.

I am currently trying to make Castlevania Circle of the Moon (the GBA game) on the Sega Mega Drive. The last 6 Months I have done 2 Prototype Games on the NES using Assembler, now I wanted to do something on Mega Drive or SNES.
I got inspired by the guy who is doing Castlevania Symphony of the Night on the Mega Drive.

Circle of the Moon was my very first "Metroidvania" esque Castlevania game and my first own GBA game back in 2001, so it has a special place.

As I am not exactly an pixel artist and would need some help with it. The main issue is that the original assets (sprites backgrounds etc.) are too small on the bigger screen resolution of the Sega Mega Drive.
I tried to scale them up by 200%, but that is too big. I found that scaling by 150% would be ideal (size-wise) but this also distorts the original pixel art, and there is a lot of manual editing work required. I tried to do it by Myself for sprite sheet of Nathan Graves (the main character) but there is definitive way of improvement.

Would You be able, (and more importantly) and willing to help me with my project?

You can get in touch with Me via Mail
Andor.Vogel@gmail.com
 
 
216824
Level 17 Chipist
retrokid104
 
 
 
post #216824 :: 2025.05.08 9:39pm
  
  The Diad liēkd this
To whom it may concern,

This palette has been deemed a Code 12 eyestrain-worthy palette by the B.B.P.P. Board of Evaluation. You have 56 hours to update and/or change it or you may be at risk of a b'100 fine.

Regards,
Detective Wildsteel, B.B.P.P.
Battle of the Bits Palette Police
 
 
216866
Level 17 Chipist
retrokid104
 
 
 
post #216866 :: 2025.05.09 3:30pm :: edit 2025.05.09 3:30pm
Thank you for your compliance.

(lol, do whatever you want with your palette, i was kidding anyhow :P)
 
 

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