33522
The render currently up there has failed to catch the second loop (I busted it for being what I suspsect is an XMPlay render... yes, I know what you might be using!). Actually, the only content in the second loop that's extra is that there is a single channel that is un-muted. However, it still means whoever is playing the song on loop isn't quite getting the full song. Thus... here's my result (slightly different due to my interpolation choice... which, from my preference, is non-existent here and adding on a second loop): https://app.box.com/s/jfoo1cewnbvlu5mq0ssv