Baron Knoxburry
Level 30 Mixist
 
bytebeat 1k
4th/7

 
Uncommonality 
69th Σ4.309

 
Preciousness 
79th Σ4.080

 
Iniminitible 
62nd Σ4.326

 
Masochism 
29th Σ4.973

 
Rarity in Pants 
69th Σ4.257

 
robot saws
 
  62nd/111   Σ21.945   Apr 14th 2019 9:11am
 
 
For a long time I've held the position that bytebeat should be stateless besides the variable `t`. For many years, maybe 7?, I've held this position! Ultimately tho, I kind of got bored with the sounds I was achieving and, also, wanted a better chance of placing! :D/

But instead of writing a music engine that would playback data/patterns, I went ahead with my old tricks of using `t` for melody/harmony. So what was I using state for? Adding a filter and delay! You know, the things that make saw waves sound gooder?!?! Delay was easy, and cutoff was too (except I had some little clicky glitch so I got halp!)

Big shout outs to petet (who's filter I chose to go with) and Sintel and coda for all trying to halp me!

Wow this song has 2 bytes to spare and actually ends with a trailing delay! :U
94
5
53
2
21
 


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109841
Level 27 Renderist
b00daw
 
 
 
 
post #109841 :: 2019.04.19 7:18pm
awesome
 
 
109949
Level 14 Chipist
sc00p
 
 
post #109949 :: 2019.04.25 7:13am
  
  Baron Knoxburry liēkd this
morton subotnick, karlheinz stockhausen and kid baltan's ultimate masterpiece
 
 

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