gotoandplay
Level 28 Chipist
 
SNES / Super Famicom
16th/23

 
spacey 
20th Σ4.294

 
tight 
19th Σ4.296

 
wizard 
15th Σ4.726

 
cosmonaut 
19th Σ4.407

 
such pants cutlery 
20th Σ4.229

 
puzzle
 
  19th/36   Σ21.953   Mar 23rd 2017 2:51pm
 
 
picked 16 arbitrary yoshis island samps and turned out they were mostly not good, haha


its hard to figure out what will sound good with echo when you dont hear it until export time. perhaps thats an advantage of daws and c700 (or even the mml), being able to hear it as youre making it?

not sure about this one, may end up resubbing


ps mostly made in pixitracker
245
15
77
3
21
 


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squarepeg noise0 - unsafe
 
82054
Level 18 Chipist
AugustusBlkheart
 
 
 
post #82054 :: 2017.04.06 6:58am
  
  gotoandplay liēkd this
I really like this. I like the samples just fine, however, I wouldn't mind if there was some sort of interesting volume envelope and/or vibrato on a couple of the samples.

I have found that some samples sound better or worse depending on the combination of echo delay and echo feedback. I should really make an SPCSchismTracker, I just thought there were going to be other tools already (ferris/cTrix, bazz...)
 
 
82056
Level 28 Chipist
gotoandplay
 
 
 
post #82056 :: 2017.04.06 9:07am
  
  Post-retro liēkd this
i was hoping for the ctrix/ferris thing as well.. radio silence on that one unfortunately, as that looked the most promising/likely to get a release :(
 
 
82445
Level 28 Chipist
Jangler
 
 
 
post #82445 :: 2017.04.12 7:29am
  
  gotoandplay liēkd this
i'm always a bit awed your effective use of different instruments
 
 

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