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elevator landscape tunnel underground worms

 
 
assualt on caer wurm.png
 
  2.533pnt penalty / 152sec late
  5th/7   Σ23.987   Sep 10th 2017 5:45pm
 
 

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90375
Level 14 Pixelist
Blaze Weednix
 
 
post #90375 :: 2017.09.11 11:16am
  
  tfx liēkd this
This could've made a nice forts map with some adjustments, I've played a map that looks pretty similar to this before. What I dislike about this map is the bottom, it sinks into the water and you have no way of knowing where you can stand and where you can't. Consider using about 16 pixels of padding on the bottom of your maps so this won't happen.
 
 
90402
Level 21 Chipist
tfx
 
 
 
post #90402 :: 2017.09.11 12:53pm
  
  Blaze Weednix liēkd this
Thanks for the tips, Blaze. I hadn't really considered that it might have been too close to the water since this is my first map and all. Maybe I'll make an assault v2.
 
 
90404
Level 14 Pixelist
Blaze Weednix
 
 
post #90404 :: 2017.09.11 1:41pm
Map making can get pretty fun so definitely give it another try
 
 

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