167818
groovy >:D
The 70s and 80s saw an explosion of amazing funk bands from the Caribbean taking influences from the US, West Africa and their own backyards. I've been listening to that a lot lately, and I thought, what if one of those groups got put in charge of a video game soundtrack?
Instrumentation is all various patches made in Massive, with a few effects provided by Fabfilter Pro-R, Ozone Imager, and Ableton's simple delay. I'm new to this, but I tried to keep to the spirit of chiptune by sticking to the classic waveforms (with a few of the voices being a square-saw blend, especially helpful for mimicking that lovely transistor organ sound) and mostly limiting effects usage to helping the various tracks stand out in the mix better.
I just had someone tell me about BotB last weekend, so I might have gone more ornate with more time here, but sometimes it's good to have an external force to put the kibosh on endless obsessive tweaking.