funute
Level 29 Chipist
 
Lunar Magic
1st/4

 
Uncommonality 
14th Σ5.372

 
Preciousness 
20th Σ5.519

 
Iniminitible 
19th Σ5.273

 
Masochism 
5th Σ5.957

 
Rarity in Pants 
8th Σ5.648

 
Path to Ascension
 
  9th/128   Σ27.770   Nov 26th 2023 1:47am
 
 
I poured way too much time into this lol, but this was the thing I spent so much time on. 4 levels, mostly vanilla gameplay, technically complete (maybe one extra room I would've added to the last level)! Some basic graphics edits were made too and I applied some patches/tweaks I picked out from SMWC:

- No dragon coin reset
- Boss HP
- No file select
- Disable title screen movement
- Remove lives
- Skip player select
- Disable intro level
- Remove MARIO START
- Disable lives

Enjoy :D

12
4
28
3
9
 


previous entry
rui kaj - Floating crystals


nextious entry
zaxolotl - Sunflowers look to the moon
 
179619
Level 19 Mixist
Lint_Huffer
 
 
 
post #179619 :: 2023.11.26 12:45pm
  
  Post-retro liēkd this
The last hit on the boss battle, utterly brutal...
 
 
179632
Level 29 Chipist
funute
 
 
 
post #179632 :: 2023.11.26 3:31pm
Yeah the Lemmy/Wendy boss is programmed to clear all other sprites when the battle is done, including the side springs. It's unfair and I'm not fond of it, but I couldn't think of a good compromise between the room challenge and *that* happening, nor was I going to dig into the ASM to fix that.
 
 
180053
Level 31 Chipist
kleeder
 
 
 
post #180053 :: 2023.12.03 8:18am
  
  funute liēkd this
thanks to the comment above, i was prepared :D
i died once tho hahah...

the 56 cave made me laugh.

this is epic. i rly love all the details, the difficulty and overall fun! very good entry~

me playing (didnt find 2 of the dragon coins, oh well...): https://www.youtube.com/watch?v=z9YUAr9-UTY&list=PLwYS1k2A3k7K8TC-Ftct9nUThuy3poIqP&index=43&pp=gAQBiAQB
 
 

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