Jimmy
Level 12 Mappist
 
architecture 
2nd Σ5.689

 
health 
2nd Σ4.934

 
monsters 
4th Σ4.961

 
challenge 
7th Σ4.872

 
pants inferno 
6th Σ4.729

 
Chemical Treatment
 
  3rd/7   Σ25.185   Nov 24th 2013 12:59pm
 
 
This map is garbage and I hate it. [/notatarnsman]

13
5
75
6
12
 


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cce - PASSINGBY.WAD


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zanzan - cheep keeep
 
33814
Level 28 Chipist
Jangler
 
 
 
post #33814 :: 2013.11.24 10:28pm
no more visplanes :(
 
 
33822
Level 26 Mixist
Xaser
 
 
 
post #33822 :: 2013.11.25 1:01am
  
  Jimmy liēkd this
Long story short, it basically requires a limit-removing port (PrBoom or some such) in order to run. Barring that, 'tis a great map!
 
 
34251
Level 25 Mixist
cce
 
 
 
post #34251 :: 2013.12.07 9:22am
  
  Jimmy liēkd this
Time: 12:29

This map had a great sense of place and it was fun to explore places at my own pace. Some secrets weren't very secret though!
 
 
34309
Level 28 Chipist
Jangler
 
 
 
post #34309 :: 2013.12.08 9:24am :: edit 2013.12.08 9:28am
  
  Jimmy, anewuser and goluigi liēkd this
95/100/100 in 13:30 (UV, no mouse)

nice map! you made it plenty interesting while restricting yourself to a limited palette of monsters. the pacing of items was good, with the possible exception of ammo (which I never had to worry about)

edit: if this map is garbage, I'd like to see one of your good ones! care to recommend one?
 
 
34382
Level 12 Mappist
Jimmy
 
 
post #34382 :: 2013.12.09 1:05am
  
  Jangler and cce liēkd this
Jangler: I put out a level pack called "Jenesis", a lot of which I still consider some of my most satisfying work. :P

http://www.doomworld.com/idgames/?id=16640
 
 
34384
Level 22 Chipist
brightentayle
 
 
 
post #34384 :: 2013.12.09 1:10am
"Defeatistcore"? More like "GOTTA MAP FAST".

...say, that's a good tag!
 
 

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