Yung Gotenks
Level 27 Chipist
 
TIC-80 Tiny Computer
4th/16

 
coziness 
94th Σ5.083

 
decorativity 
48th Σ5.658

 
adventism 
39th Σ5.598

 
chimney smoke 
109th Σ5.174

 
snowballs in pants 
120th Σ5.022

 
Candy Cane Fever
 
  64th/389   Σ26.536   Dec 10th 2022 11:59pm
 
 
Short little game about collecting candy canes.

Play online: https://tic80.com/play?cart=3095

In the game, you have to run around and collect candy canes in a one-screen level. Each candy cane will increase your score by 100 + the remaining amount of time. In order to leave the level, get your score up to 7000 and exit via the door in the house.

I'm not much of a programmer, but I am happy with the little game i've manged to make. I hope you like it!

BUG: If you finish all 3 levels and try to play again, you start at level 4 which doesn't exist, so it's just a mostly black screen. in order to avoid this, reset the cart to play again.

9
5
43
7
14
 


previous entry
3-UP - Sega's Dream Land


nextious entry
damifortune - Snowy Commute to BotB City
 
164142
Level 31 Chipist
kleeder
 
 
 
post #164142 :: 2022.12.11 11:09am
  
  damifortune and Yung Gotenks liēkd this
i didnt realize those spikes were hurtful first and i died 2 times there before i got it lol
cute game tho!!!
 
 
164153
Level 22 Chipist
3-UP
 
 
 
post #164153 :: 2022.12.11 2:24pm
  
  damifortune and Yung Gotenks liēkd this
Pretty fun game! I liked trying to optimize my movements for each level

I do wish the candy canes were in more random spots, and the collision could be a bit less janky, but this is still pretty neat for 1 day

My highscore is 21352, if anyone cares about that lol
 
 
164249
Level 25 Grafxicist
big lumby
 
 
 
post #164249 :: 2022.12.12 7:28pm
  
  Yung Gotenks liēkd this
this reminds me a lot of bubble bobble, the sorta design philosophy in mind here. fun game
 
 
164310
Level 31 Chipist
damifortune
 
 
 
post #164310 :: 2022.12.13 1:56pm
the only points of feedback i have were mentioned by kleeder and 3-up but this is a cute design and seems to be quite functional! i like it :)
 
 
164498
Level 28 Chipist
gotoandplay
 
 
 
post #164498 :: 2022.12.16 12:14pm
  
  Yung Gotenks liēkd this
i got to level 2 then rq at about 4500 haha

its got a lot of good elements to it, if i werent voting on other games i might have persisted to get to that lv3!
 
 
164863
Level 27 Chipist
kilowatt64
 
 
 
post #164863 :: 2022.12.23 9:11am
  
  Yung Gotenks liēkd this
Nice work!
 
 
166377
Level 23 Mixist
Lasertooth
 
 
 
post #166377 :: 2023.01.28 8:27am
  
  Yung Gotenks liēkd this
Two thoughts:
- Randomizing the locations of the canes even a small amount would make the game dramatically more interesting.
- I'm not sure how I feel about the value of the canes decreasing over time -- it's generally good practice to have difficulty increase over time, but this isn't increasing difficulty so much as just "amount of work needed", and it's a little discouraging to look at my score, think "I'm halfway there!", and then realize I'm actually not. Though I suppose having the value of the canes increase over time would create weird perverse incentives.

Really polished visuals and sound, though, nice job!
 
 

LOGIN or REGISTER to add your own comments!