190896
Level 13 Mixist
NikoAnimation
post #190896 ::
2024.06.01 4:05pm
Lincent hæitd this
Viraxor, VirtualMan, Thingerthing, Luigi64, Hexer, roz and dobra liēkd this
Lincent hæitd this
Viraxor, VirtualMan, Thingerthing, Luigi64, Hexer, roz and dobra liēkd this
Minecraft Note Block Studio (NBS for short) is a simple DAW sequencer for making tunes using Minecraft note blocks (ofc). It's actually got alot more features than you'd expect, with volume control, pitch control, and even panning for any note of any type of instrument.
The software most often used nowadays is the open source one you can find on https://opennbs.org. There's also an older (and i think discontinued) version that has less features. This could open up some potential for sub-formats like only using the old version for that extra limiting creative spice. You can find that version on https://www.stuffbydavid.com/mcnbs.
Like i mentioned earlier, the program offers some unique features, however these can limit how the song can actually be imported into Minecraft. What i mean by this is that NBS lets you create a schematic of your song, as long you abide by certain limits. Otherwise, you can only play your song through a data pack. For example, if you want to use irregular tempos in your song, those which are not 2.5, 5 or 10 ticks per second, you can no longer use a schematic and only use data packs to play your song which can support any tempo. Another example is that if you place notes of which pitch is outside the two octave range that note blocks have in-game, you can no longer make a schematic, and you have to also use a resource pack along with a data pack to play your song.
This could further create more sub-formats such as ones that must be for a schematic, and those that can freely use a data pack and/or resource pack.
It's also important to mention that you can also import your own unique instruments with their own sound files attached. This also makes it so your song requires a data pack, but also a resource pack.
The NBS sequencer is kinda like a sideways tracker, where you can place a note block of a certain pitch, volume and pan. Any instruments can go into any of the tracks, and these tracks can be individually muted or solo'd, named, or can have their overall volume and pan be modified. There is no pattern system, just a long sort of piano roll, which makes this a little painful to use, especially with large complex songs.
As a final thing, NBS contains little tools that you can use to make some tedious things easier. Think of them as macros that do things automatically upon a click and maybe a small settings menu. Some examples include tremolo, vibrato, volume LFO and fade in/out.
Anyway I personally love this program since its a very unique way for making music. Great for making covers, and pretty good at making originals. Although the UI can be a little buggy and perhaps unintuitive along with the sequencer, its got a pretty unique charm to it, and i could imagine people could make some INSANELY cool stuff with it.
List of proposed formats (for the mixist category):
- nbs (openNBS, datapack or schem)
- nbs_schem / nbs_sch (must be able to be exported as a schematic)
- nbs_classic (old NBS)
- nbs_data / nbs_dp / nbs_norp (use datapacks but no resource packs)
- nbs_[any other restriction]
(Since it's quite a few, its alr if you only include a few or condense some down into one format. These are just concepts and ideas for formats, in order of priority of being included)
The software most often used nowadays is the open source one you can find on https://opennbs.org. There's also an older (and i think discontinued) version that has less features. This could open up some potential for sub-formats like only using the old version for that extra limiting creative spice. You can find that version on https://www.stuffbydavid.com/mcnbs.
Like i mentioned earlier, the program offers some unique features, however these can limit how the song can actually be imported into Minecraft. What i mean by this is that NBS lets you create a schematic of your song, as long you abide by certain limits. Otherwise, you can only play your song through a data pack. For example, if you want to use irregular tempos in your song, those which are not 2.5, 5 or 10 ticks per second, you can no longer use a schematic and only use data packs to play your song which can support any tempo. Another example is that if you place notes of which pitch is outside the two octave range that note blocks have in-game, you can no longer make a schematic, and you have to also use a resource pack along with a data pack to play your song.
This could further create more sub-formats such as ones that must be for a schematic, and those that can freely use a data pack and/or resource pack.
It's also important to mention that you can also import your own unique instruments with their own sound files attached. This also makes it so your song requires a data pack, but also a resource pack.
The NBS sequencer is kinda like a sideways tracker, where you can place a note block of a certain pitch, volume and pan. Any instruments can go into any of the tracks, and these tracks can be individually muted or solo'd, named, or can have their overall volume and pan be modified. There is no pattern system, just a long sort of piano roll, which makes this a little painful to use, especially with large complex songs.
As a final thing, NBS contains little tools that you can use to make some tedious things easier. Think of them as macros that do things automatically upon a click and maybe a small settings menu. Some examples include tremolo, vibrato, volume LFO and fade in/out.
Anyway I personally love this program since its a very unique way for making music. Great for making covers, and pretty good at making originals. Although the UI can be a little buggy and perhaps unintuitive along with the sequencer, its got a pretty unique charm to it, and i could imagine people could make some INSANELY cool stuff with it.
List of proposed formats (for the mixist category):
- nbs (openNBS, datapack or schem)
- nbs_schem / nbs_sch (must be able to be exported as a schematic)
- nbs_classic (old NBS)
- nbs_data / nbs_dp / nbs_norp (use datapacks but no resource packs)
- nbs_[any other restriction]
(Since it's quite a few, its alr if you only include a few or condense some down into one format. These are just concepts and ideas for formats, in order of priority of being included)