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Clan Abilities View HTML Version
 

'[t[b0]
*** This article currently works as a '[[Construct_Manifest]!!
'[/t]

'[#[Overview]

'[[Clans] may choose to add abilities to there '[[skill set]. Some abilities may be used to strengthen their weak areas or give the '[[clan] a winning edge over their opponent in a '[[compo] or '[[duel] (battle).

When a '[[clan] is formed, the Clan Lord decides what areas of the '[[skill set] to invest the '[[ability points]. The ability system could be configured so everyone will have the same amount of '[[ability points]. 

After a '[[clan] loses a battle three times the '[[clan] may reconfigure their '[[skill set]. 
After a '[[clan] wins a battle three times in a row they temporarily lose '[[ability points] until their winning streak is over. Therefore, no one '[[clan] stays on top for too long.

'[#[Clan Abilities]

1) Point Offense - an amount of points taken from an opponent, '[t[b1]cast before the battle is over '[/t].

2) Point Defense - an additional amount of points added to the '[[clan] at the '[t[b1]end of a battle, before voting'[/t].

3) Time Offensive - an amount of time taken from an opponent's clock, '[t[b1]cast before the battle is begins'[/t].

4) Time Defensive - an amount of time added to the '[[clan]'s clock, '[t[b1] cast before the battle begins'[/t].

5) Random '[[BotBr] Dropout - causes a randomly selected opponent '[[clan] member to be excluded from the battle, '[t[b1]cast before the battle begins'[/t].

6) Skill Set Block - Eliminates the opponent’s '[[skill set] for the remainder of that battle, '[t[b1]cast before the beginning of the battle'[/t] * does not affect format attributes
7) ?
8) ?

'[#[Format Skills]

see '[[World Map].

Every '[[clan] must choose one format as part of their '[[skill set]. The '[[clan] is not restricted to that one format, however the '[[clan] will receive a format bonus ( based on their point distribution ) if all clan members use the same format in the battle ('console continent' format, see '[[World Map]).
A Clan may spend their '[[ability points] on a format skill, giving the '[[clan] an advantage in console format. 

Every console format is strong against one kind and weak against another. 

*Nintendo - strong against Gameboy - weak against Commodore 64
*Gameboy  - strong against 24k     - weak against Sega

A '[[clan] does not have to spend it's '[[ability points] on the format skills, but the format strength/weakness still is in effect.

1) Format Offensive - point deduction to opponent clan that is using the same format in a battle, '[t[b1]cast before the battle begins'[/t]

2) Format Defensive - point bonus at the '[t[b1]end of the battle'[/t] for using the specialized console format

'[#[See Also]
'[[Clans]
'[[Clan Battle]
'[[Duels]
'[[Fringe Groups]
'[[World Map]

 
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