'[t[b0] *** This article currently works as a '[[Construct_Manifest]!! '[/t] BotB wants '[[BotBers] to be happy and interact with each other. Can a clan system somehow invoke teamwork? The challenge is trying to find some balance where lack of clan members participation with BotB hinders the Clan but is not overly daunting. '[#[Financials & Territory] Clan Lord spends many, many '[[boons] (BotB currency) to stake some land (a territory). The clan pays a regular tribute of more boons for every compo. At present the idea is to take '[[boons] (which are the spendable equivalent to earned '[[points]) from clan members over time while also rewarding them for participation. Every clan will have a clan bonus for each '[[compo] which is figured somehow by the percent of clan members participating and the Clan Lord's boon management. '[#[Positions] 1) Clan Lord aka Chief aka King - leader position title decided upon creation of clan - appoints Cabinet - must approve anyone joining clan - can dismiss clan members - decides on current flag and emblems - sets clan members' points income tax rate 2) Cabinet (3 members) - each of three Cabinet positions is titled upon creation of clan - can override Clan Lord decisions by 2 and an indifferent or by all 3 - approve dismissal of clan members 3) all members (including Clan Lord and Cabinet) - pay points income taxes to clan - receive payouts/tax return after '[[compos] '[#[Flags and Emblems] Clan members sport a custom flag in addition to their detect-by-IP country's flag. Clan page will also sport a coat-of-arms or similar type of ornate graphic. '[#[See Also] '[[Clan Battle] '[[Duels] '[[Fringe Groups]