Discussion
 
7867 views
 
52% kleeder
Clans View HTML Version
 

'[t[b0]
*** This article currently works as a '[[Construct_Manifest]!!
'[/t]

BotB wants '[[BotBers] to be happy and interact with each other.  Can a clan system somehow invoke teamwork?  The challenge is trying to find some balance where lack of clan members participation with BotB hinders the Clan but is not overly daunting.

'[#[Financials & Territory]
Clan Lord spends many, many '[[boons] (BotB currency) to stake some land (a territory).  The clan pays a regular tribute of more boons for every compo.  

At present the idea is to take '[[boons] (which are the spendable equivalent to earned '[[points]) from clan members over time while also rewarding them for participation.  Every clan will have a clan bonus for each '[[compo] which is figured somehow by the percent of clan members participating and the Clan Lord's boon management.

'[#[Positions]
1) Clan Lord aka Chief aka King
- leader position title decided upon creation of clan
- appoints Cabinet
- must approve anyone joining clan
- can dismiss clan members
- decides on current flag and emblems
- sets clan members' points income tax rate

2) Cabinet (3 members)
- each of three Cabinet positions is titled upon creation of clan
- can override Clan Lord decisions by 2 and an indifferent or by all 3
- approve dismissal of clan members

3) all members (including Clan Lord and Cabinet)
- pay points income taxes to clan
- receive payouts/tax return after '[[compos]

'[#[Flags and Emblems]
Clan members sport a custom flag in addition to their detect-by-IP country's flag.  Clan page will also sport a coat-of-arms or similar type of ornate graphic.

'[#[See Also]
'[[Clan Battle]
'[[Duels]
'[[Fringe Groups]

 
C A T E G O R I E S
 
 
XXX to be deleted