Minerscale
Level 23 Mixist
 
bytez 
3rd Σ5.412

 
beatz 
8th Σ4.502

 
codingz 
3rd Σ5.944

 
crunchez 
12th Σ3.793

 
t in pantz 
1st Σ5.274

 
you are cute
 
  5th/14   Σ24.925   Oct 26th 2020 11:35pm
 
 
Cute piece of music if I do say so myself, have fun reading the code.

Compliling:
It's written in C, simply: gcc whateveritscalled.c -o whateveryouwantthebinarytobe -lm

you gotta include the math library. The -lm is important!

The data is sent to stdout for redirection wherever you want be that aplay or to a file or even to LAME (ooh)

Sample rate: 44100hz
Channels: 2
Format: S16 little endian

Link to score (yes I wrote a score): https://cdn.discordapp.com/attachments/427411388269461504/770534595115483146/Sonata-Allegro.pdf

For tuning nerds:
It's in 5-limit just intonation and I can control that with my tool very very easily :)
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A64 - wait is my byte phasing???
 
129249
Level 14 Signalist
AArt1256
 
 
post #129249 :: 2020.10.27 3:58am :: edit 2020.10.27 4:00am
  
  Minerscale liēkd this
hmm pretty cool song I'm actually writing this as the compiled program does the music stuff!

edit: the output has some crackles in the sound
 
 
129252
Level 23 Mixist
Minerscale
 
 
 
post #129252 :: 2020.10.27 4:43am
@AArt1256, get a better computer \s

nah, I mean you could turn down the quality a lot on the additive synths and reduce the bitrate a lot but it's the classic case of it runs on my machineā„¢
 
 
129264
Level 14 Signalist
AArt1256
 
 
post #129264 :: 2020.10.27 7:53am
  
  Minerscale liēkd this
well i have a legion y540 with a 1660ti running win 10 so what?
 
 
129265
Level 23 Mixist
Minerscale
 
 
 
post #129265 :: 2020.10.27 8:21am
Oh huh, uh yeah my laptop is significantly less powerful than that. Though my operating system is tweaked to give me the best realtime audio as possible. That could be it. Either way you can render it out in non realtime if playback is an issue :)
 
 
129288
Level 14 Signalist
AArt1256
 
 
post #129288 :: 2020.10.27 12:06pm
I uh rendered it in non-realtime lol
 
 
129310
Level 23 Mixist
Minerscale
 
 
 
post #129310 :: 2020.10.27 6:23pm
Oh... huh... well there shouldn't be any crackles in the audio then! Certainly not for me. Did you get the playback format/channels correct?
 
 
129324
Level 0 n00b
Xuel
 
 
post #129324 :: 2020.10.28 12:25am
  
  Minerscale liēkd this
Nice C code! Thanks for sharing.
 
 
129327
Level 14 Signalist
AArt1256
 
 
post #129327 :: 2020.10.28 12:48am
yeah I got the format correct
 
 
129336
Level 23 Mixist
Minerscale
 
 
 
post #129336 :: 2020.10.28 3:17am
Huh, well, I don't really understand the problem then. Nevermind.
 
 
129352
Level 14 Signalist
AArt1256
 
 
post #129352 :: 2020.10.28 5:45am :: edit 2020.10.28 5:45am
  
  Minerscale liēkd this
ok bye
 
 
130077
Level 26 Mixist
sc
 
 
 
post #130077 :: 2020.11.06 8:26pm
You two should keep trying to figure it out I was enjoying this. Nice song btw :)
 
 
130080
Level 23 Criticist
Post-retro
 
 
 
post #130080 :: 2020.11.06 9:06pm
Yes, I am cute.
 
 
130190
Level 28 Mixist
mirageofher
 
 
 
post #130190 :: 2020.11.08 10:38am
ehehe i know i am cute~ <3
 
 
156439
Level 9 Signalist
maj-6
 
 
post #156439 :: 2022.05.19 10:33pm
I love those sweet 5/4 major thirds. And I love that you wrote out the whole score for this.
 
 
161905
Level 14 Signalist
AArt1256
 
 
post #161905 :: 2022.10.20 2:42am :: edit 2022.10.20 2:42am
  
  Minerscale liēkd this
EDIT: Finally, I got rid of the crackles in the output! I did this by writing the raw audio data to a file with write binary permissions instead of writing to stdout.
 
 
161971
Level 23 Mixist
Minerscale
 
 
 
post #161971 :: 2022.10.22 10:02am
  
  AArt1256 liēkd this
Hahaha! That's amazing that after 2 years you hand the character arc to get rid of the audio crackles! Awesome stuff.
 
 

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