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silhouette
 
  Dec 11th 2024 11:43pm
 
 
mario takes shrooms and gets trapped in a film noir snowglobe
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203816
Level 21 Chipist
blockblockblock
 
 
 
post #203816 :: 2024.12.12 1:42am :: edit 2024.12.12 1:45am
  
  Xaser liēkd this
holy fucking shit!!!

first off, the whole city rising up out of the ground at the start is so cool, I've never really seen a map introduced that way!

love the difficulty balance (and that you even took easy/norm/hard into account!) it's definitely a challenge to pistol start, had to sort of cheese my way up the front steps until I could find weapons and ammo and get rolling.

I like the little shooty switch face to get the invisibility. the huge bloody red back area feels gooooood - and the winding wooden stairs that lead down to the blue key, with the checkerboard floor pattern, is giving SMW ghost house vibes.

The one little tree on the green island in the lavablood area is a fun little easter egg - not even a secret, just a fun thing you can run across!

I could go on and on, really, the ambushes are excellent, the goddamned ARCHVILE at the end, just - everything is so good. HOW DID YOU HAVE THE TIME TO DO ALL THIS???

speed run ⌛ no fuckin way - although if you run real quick you can make it to the wooden spiral stair area over on your left before the towers fully rise, grab the chaingun, then book it up to grab the invisibility, then hop down to the red key - seems like a good route to start.
 
 
203838
Level 21 Chipist
Blast_Brothers
 
 
 
post #203838 :: 2024.12.12 5:26am
  
  Xaser liēkd this
I'm digging that PIPEWAL usage as a step texture, going to put that technique in my back pocket
 
 

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