95369
Well fuckin done mate. This is very cool. I really like the grooves on that drum beat, and everything else is pretty damn crazy.
beats celes demo descriptioncore drunkore granstream saga groovy namco not the bees secret room snesmod source spacehop spooky
[insert standard greeting here]
Some of the sounds on this song vary a bit depending on what it is played back on. For best results, listen to the mp3 as that is what I was going for. Please note, a little variation in the synth can happen when resetting the system.
For best results:
Real hardware (or mp3), higan, snes9x(?)
Some of the spc players play the song as it sounds *after* a reset.
Adding or removing any commands or notes will also affect how the synth sounds.
I added the KFF distortion effect at the end as it didn't affect the way the synth sounded much and only added 9 bytes. I did not test this feature as much as I could have.
The feedback effect has some varitaion. When I recorded the song, it was the first time I played it on real hardware and everything faded out nicely. Apparently, this is rare. Since that time I have only heard it do that once or twice. Most of the time the feedback keeps going.
That was a lot of text, if you are still reading this please enjoy the following:
spc
it src (it commands have been repurposed, so playing it back in a tracker will probably not work well)