garvalf
Level 23 Chipist
 
Pure Data [vanilla audio]
6th/11

 
humanity 
9th Σ4.719

 
pureness 
5th Σ5.042

 
dataness 
11th Σ4.709

 
galaxy brain 
7th Σ5.092

 
signals in pant 
8th Σ4.791

 
Sable
 
  8th/16   Σ24.353   Mar 29th 2020 10:52am
 
 
"Sand" is an ambiant generator, using noise, sine, phasor and FM generators.

I planned initially to change the filters using some seq objects, then I used them for changing volumes, but I should have used some line objects instead. I realised this too late, so here it is in zip format to keep the external text files.

I wanted also to use some sequences of notes (I wrote an ABC notation to puredata converter), but as I wasn't satisfied, I've made some random notes sequences instead.
65
4
40
2
18
 


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tennisers - a quiet life in the caves under the city


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beep-eep - walk
 
118898
Level 30 Mixist
tennisers
 
 
 
post #118898 :: 2020.04.05 9:05am
  
  garvalf liēkd this
i like the wind sound but i feel like the kick is maybe a bit too loud, or maybe it's just the click
 
 
118900
Level 28 Mixist
argarak
 
 
 
post #118900 :: 2020.04.05 9:28am
  
  garvalf liēkd this
I like the graphical interface, being able to control many parameters all in the same place is pretty neat
 
 

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