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I like the graphical interface, being able to control many parameters all in the same place is pretty neat
"Sand" is an ambiant generator, using noise, sine, phasor and FM generators.
I planned initially to change the filters using some seq objects, then I used them for changing volumes, but I should have used some line objects instead. I realised this too late, so here it is in zip format to keep the external text files.
I wanted also to use some sequences of notes (I wrote an ABC notation to puredata converter), but as I wasn't satisfied, I've made some random notes sequences instead.