Fekinox
Level 9 Mixist
 
*WILD_CHIP*
43rd/47

 
heart magic 
265th Σ4.167

 
brain tech 
246th Σ4.262

 
chill 
294th Σ3.643

 
blow 
260th Σ4.048

 
winter pants 
270th Σ3.929

 
Production Line Bop
 
  275th/299   Σ20.048   Feb 11th 2018 10:46am
 
 
Workin' my ass off in this factory is awful, but I gotta pay the bills so I ain't got no choice.

Worked on this on and off for a week or so, and now I feel it's in a complete enough state to submit.

All In Famitracker, using the VRC6 expansion chip because I'm a total fucking manlet.
120
3
63
6
42
 


previous entry
Tiido - 5 hours might be enough...?


nextious entry
funute - apologies
 
95773
Level 9 Mixist
Fekinox
 
 
post #95773 :: 2018.02.11 4:37pm
After a bit of delay, here's the .ftm if anyone wants it.

https://www.dropbox.com/s/v3eyj781ymmjdeb/Production%20Line%20Bop.ftm?dl=0
 
 
95781
Level 28 Chipist
gotoandplay
 
 
 
post #95781 :: 2018.02.11 6:42pm
vrc6 is still my de facto expansion if i use one
 
 
95819
Level 24 Chipist
th4 D34D
 
 
 
post #95819 :: 2018.02.12 1:01am
  
  Fekinox liēkd this
This is pretty neat dude, this has an entrancing quality to it! I do think the textures could use a bit of variance, since it gets kind of repetitive. But you are gettin some great things down here.
 
 
95834
Level 26 Chipist
Robyn
 
 
 
post #95834 :: 2018.02.12 2:27am
  
  Fekinox liēkd this
Could see this in an RPG, I quite like it though it's a bit loopy as D34D says!
 
 
96121
Level 23 Mixist
Minerscale
 
 
 
post #96121 :: 2018.02.17 2:17am :: edit 2018.02.17 2:18am
The monotony of working in a factory is perfectly reflected in the piece with the offbeat crotchets and chord progression. It's wonderful. I disagree with the loopy part the piece works like a well oiled machine, each part doing what it needs. Just like working in a damn factory. Good job!
 
 
96348
Level 25 Chipist
Fearofdark
 
 
 
post #96348 :: 2018.02.19 6:04am :: edit 2018.02.19 6:13am
  
  Savestate and Fekinox liēkd this
An interesting idea. The repetitive composition kinda works given the context of the song, and it has that pitched noise loop and the driving rhythm to keep things going.

While the composition is mostly fine imo, my biggest criticism would be that overall the entry sounds a bit 'too' plain with regards to the melody and overall sound design - could change up the lead instrument in some sections and add some vibrato to the long notes. Introducing more adventurous moments in this, adding more elements or developing the looping percussion or chords further as the piece goes on would've been a cool way to take this.

Overall there's room for improvement but I like the concept and composition quite a bit.
 
 

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