FADE
Level 23 Chipist
 
Nintendo Gameboy
6th/15

 
heart magic 
87th Σ5.170

 
brain tech 
48th Σ5.345

 
bleep plan 
34th Σ5.576

 
tweak tact 
51st Σ5.378

 
our winter pants 
103rd Σ4.995

 
Momma Zoe Defects to Chile to Start a New Cult
 
  54th/324   Σ26.463   Feb 10th 2023 6:02am
 
 
Made in hUGETracker
67
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29
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LittleTheremin - Fake Crackles
 
167092
Level 8 Chipist
N3David
 
 
post #167092 :: 2023.02.10 9:54pm
  
  cabbage drop liēkd this
somebody really knows their game boy sound! i love this. reminds me a bit of "Zef - Ground Zero"
 
 
167140
Level 24 Chipist
th4 D34D
 
 
 
post #167140 :: 2023.02.11 2:35pm
  
  cabbage drop liēkd this
Daamn son. This just sounds really good. It's not always about the most technically, note heavy, overdone work, when something is really solid.
And this is definitely solid.
 
 
167464
Level 19 Chipist
Sloopygoop
 
 
 
post #167464 :: 2023.02.16 8:56am
Wooww! How did you get those vocal samples and the bass sounds into a Hugetracker format? I'm really only familiar with the concept of using Hugetracker to trigger routines in GB Studio.
 
 
167475
Level 23 Chipist
FADE
 
 
 
post #167475 :: 2023.02.16 12:17pm
  
  cabbage drop and Sloopygoop liēkd this
I used a Nyquist script to convert single cycle waves of my own voice plus a meme of someone screaming CONCHETUMARE into wavetables, which I manually converted to hUGETracker’s format and combined with noise to simulate consonants
 
 
167479
Level 19 Chipist
Sloopygoop
 
 
 
post #167479 :: 2023.02.16 12:42pm
  
  cabbage drop liēkd this
That's science, buddy. I'm impressed!!
 
 
168024
Level 13 Chipist
dogsplusplus
 
 
post #168024 :: 2023.02.27 5:47am
  
  cabbage drop liēkd this
CRAZY good
 
 
169466
Level 12 Chipist
Mibri
 
 
post #169466 :: 2023.04.04 9:35am
Agree with all the praise here. The way the speech synth part is handled is SO nice!
 
 

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