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What a trip lol. A few monsters started getting out and kicking my ass though.
Mario finds an appealing flyer on the ground and sets a course for Mars...
See the finest, most thorough Cacodemon display this side of the galaxy! Observe the transition between life and demonhood. Rare monsters that are difficult to catch and display - the kind that would incinerate you at a moment's notice if not for our patented "block everything" technology! Mysterious otherworldly glitch zones from floor to ceiling. And, last but not least... our experimental "walk amongst the Barons of Hell" green room, bathed in calming green fire. They won't hurt you... probably. Unless you've been naughty.
Visit the Museum of Demonic Servitude today! :)
purely exploratory level although you might have fun shooting at a few different things if you find the shooty stuff. featuring a mysterious midi made today by a mysterious fish.
i ran this with dsda-doom and freedoom2.wad: dsda-doom.exe -iwad freedoom2.wad -file WONDERLA.wad -warp 1 -complevel 21
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advent diary day 11: my first time messing with doom modding at all - this is not a series i am super well-acquainted with, so i decided to approach it from the angle of just making something weird and neat to wander around in. i settled on a museum idea pretty quickly once i figured out how to alter individual textures - and just let myself screw around with making things look strange or funny. though it isn't how i'd normally spend my time, it was pretty entertaining for what it was!