SRB2er
Level 21 Chipist
 
TIC-80 Tiny Computer
8th/12

 
playability 
8th Σ5.240

 
visuals 
16th Σ4.844

 
concept 
9th Σ5.250

 
atmosphere 
11th Σ5.084

 
time in pants 
16th Σ4.876

 
Lost 2 Time
 
  11th/24   Σ25.293   Mar 10th 2024 7:11am
 
 
Lore: You're flying across space with your fuel, when suddenly, you are attacked! You fall onto a strange planet and realise that while some of your fuel is just here, others were teleported to the past. You've now gotta find em

A very short, unfinished platformer
...I hope you enjoy what's here.
/:)

2
4
30
9
13
 


previous entry
kilowatt64 - Stuck in Time


nextious entry
argarak - time pong
 
186598
Level 28 Mixist
mirageofher
 
 
 
post #186598 :: 2024.03.10 2:44pm
  
  SRB2er liēkd this
like the feel of the control
 
 
186653
Level 26 Chipist
agargara
 
 
 
post #186653 :: 2024.03.10 11:50pm
  
  SRB2er liēkd this
The intro is really cool, I said this on another entry too but I like the parallax of the stars.

Agree with mioh, controls feel good, which is one of the most important things for a platformer.

Cool concept of having the present and past version of the same level. I could see that being developed even further.

Nice graphics and music too. I'm glad you submitted even if it's a bit unfinished, I enjoyed it!
 
 
186668
Level 10 Criticist
Hz-Voyager
 
 
post #186668 :: 2024.03.11 4:14am
  
  SRB2er liēkd this
Controls feel nice and the idea of swapping between two versions of levels is always full of potential.
 
 
186693
Level 31 Chipist
kleeder
 
 
 
post #186693 :: 2024.03.11 10:28am
  
  SRB2er liēkd this
cute idea
 
 
186695
Level 16 Chipist
Hexer
 
 
post #186695 :: 2024.03.11 10:35am
  
  SRB2er liēkd this
solid entry despite being unfinished; 6/7 altogether
 
 
186717
Level 14 Chipist
dogsplusplus
 
 
post #186717 :: 2024.03.11 6:25pm
  
  SRB2er liēkd this
that intro cutscene was so cool!
 
 
186725
Level 20 XHBist
blockblockblock
 
 
 
post #186725 :: 2024.03.11 8:05pm
  
  SRB2er liēkd this
ah see I think the controls feel to slippery, like you're doing ice level platforming.

also I like the idea of swapping times to get past obstacles and such, but wasn't really sold on the idea that I was going to the same level in a different time period - it was hard to draw lines of similarity between the past and present, like "this tree was small in the past but is big in the present" or "this rock is blocking the path in the past, but in the present its been worn through by water" or whatever - it kinda reads more as 'alternate dimension' or something rather than just 'different time periods'

that said, you made a whole platformer and it's nice!
 
 
186757
Level 13 Chipist
glwtch
 
 
post #186757 :: 2024.03.12 1:26am
  
  SRB2er liēkd this
oh this is adorable! i enjoy how theres telegraphed secret zones with goodies :p
 
 
186776
Level 17 Criticist
Kaytse
 
 
 
post #186776 :: 2024.03.12 6:16am
  
  SRB2er liēkd this
I'd like to have this more fleshed out. Especially the concept with the different times. In this form, it's still very linear, where you just need to switch timelines, to progress.
The concept could fit well for puzzles, or further exploration.
 
 

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