Sloopygoop
Level 19 Chipist
 
Nintendo Gameboy
3rd/17

 
cool breeze 
102nd Σ5.102

 
sweaty morning 
33rd Σ5.395

 
naked power 
6th Σ5.874

 
excite night 
53rd Σ5.442

 
jellyfish in pants 
15th Σ5.657

 
Give Me One (feat. Sammy Shuster)
 
  26th/321   Σ27.470   Aug 7th 2022 10:56am
 
 
Made with LSDJ 9.2.L, thus fulfilling a promise to DefenseMech that I'd learn a new LSDJ version this year!

Lyrics:

Give me one
Give me two
They do not be-
long to you
Give me three
Give me more

Give me back what I had before
Give me back what I had before

Give me five and
Give me six
Give me a break or
Give me bricks
Give me credit
I'm not fine
You're afraid that
Seven eight nine

Give me back what was always mine
Give me back what was always mine

one good reason
one good reason
one good reason
one good reason

Give me one good
reason why
Think you're such a
special guy
Give me two
Give me three

Give me back what belongs to me
Give me back what belongs to me


Vocals: Sammy Shuster
https://darlingdamselfly.bandcamp.com/releases
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previous entry
blower5 - tokyo sky city defense!!


nextious entry
DefenseMechanism - Friendbender
 
159214
Level 19 Chipist
Sloopygoop
 
 
 
post #159214 :: 2022.08.07 10:50am :: edit 2022.08.07 10:57am
  
  kilowatt64 liēkd this
hmm, there is a crucial vocal tracking error in one of the chorus sections which I corrected by the time I recorded the mp3. Is there no reupload function anymore...?
"go to submit entry and scroll to the format" -damifortune
 
 
159249
Level 15 Mixist
CuteEwok
 
 
post #159249 :: 2022.08.08 12:40am
  
  Sloopygoop liēkd this
hella impressive
 
 
159254
Level 19 Chipist
Sloopygoop
 
 
 
post #159254 :: 2022.08.08 4:39am
Thanks CuteEwok!
 
 
159373
Level 19 Mixist
Lint_Huffer
 
 
 
post #159373 :: 2022.08.10 5:33am :: edit 2022.08.10 5:38am
  
  Sloopygoop and damifortune liēkd this
The .gb file doesn't seem to actually contain a song - just a default LSDj ROM with no song data (and one blank song to load in the load menu). Has anyone else gotten it to load successfully? I tried vba-M, mGBA, and BizHawk...
 
 
159376
Level 31 Chipist
damifortune
 
 
 
post #159376 :: 2022.08.10 8:27am
  
  Sloopygoop liēkd this
uh oh yeah i get the same problem. lsdj rom with no sav? D:
 
 
159380
Level 19 Chipist
Sloopygoop
 
 
 
post #159380 :: 2022.08.10 10:43am :: edit 2022.08.10 10:45am
  
  damifortune liēkd this
ohh shoot! I was trying to use LSDPatcher but was having some trouble. It worked okay on my cart but could have been using residual data that was still on there. The rom probably has my wacky new sample kits loaded at least. I'll try to post a link to, y'know, the actual data that can be seen and used. Just need a few hours.
 
 
159391
 
 
159505
Level 31 Chipist
damifortune
 
 
 
post #159505 :: 2022.08.13 10:07am :: edit 2022.08.13 5:52pm
  
  Sloopygoop liēkd this
thanks for sharing the stuff! as i understand it, lsdpatcher modifies .sav files, so i think you'd still have to include more than just the rom for botb. pretty sure the ".lsdsng" alternative saves sample kits along with the project too, but i'm barely acquainted with lsdpatcher myself...
 
 
159569
Level 19 Chipist
Sloopygoop
 
 
 
post #159569 :: 2022.08.15 5:55am :: edit 2022.08.15 5:57am
  
  damifortune liēkd this
I am still pretty green to the whole process. .lsdsng is, as I understand it, the raw tracker data. It saves instrument presets and knows when to play sound "x" off of kit "y", but if the kits have been replaced, edited, etc. on a customized rom, it will give all sorts of wacky results when the lsdsng data is played on a different copy of the rom, since kit "y" will mean something else. .lsdprj is supposed to save the song as well as all the sample-kit changes that make a custom rom unique. I don't usually save anything as lsdprj but I gotta brush up!
 
 
159578
Level 31 Chipist
damifortune
 
 
 
post #159578 :: 2022.08.15 12:29pm
  
  Sloopygoop liēkd this
ah i see, i might just have lsdprj and lsdsng backwards! if that's the case then yeah the lsdprj should suffice on its own even with custom kits.
 
 
160009
Level 24 Chipist
th4 D34D
 
 
 
post #160009 :: 2022.08.25 12:20pm
  
  Sloopygoop liēkd this
Man this delivered waaay harder than I thought from the first couple seconds hahaha. Nicely done melodies and modulations.
 
 
160121
Level 19 Chipist
Sloopygoop
 
 
 
post #160121 :: 2022.08.26 8:11am
Thanks friend!
 
 
160369
Level 19 Mixist
Lint_Huffer
 
 
 
post #160369 :: 2022.08.28 11:46am :: edit 2022.08.28 11:51am
This one's so tricky. I'm going to take the coward's way out and abstain from voting, given the issues with the actual submission file.

As an instrumental, this would be reflexive straight-7's down the board, but the vocals - while impressive considering the hardware - just don't work for me.

Paradoxically, my favorite part is the chopped and glitched vocal breakdown at 1:50, so, huh.
 
 

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