Jimmy
Level 12 Mappist
 
architecture 
2nd Σ5.969

 
funness 
1st Σ5.732

 
pacing 
1st Σ5.491

 
challenge 
2nd Σ5.722

 
pants of hell 
1st Σ6.232

 
Ankle Grinder
 
  1st/11   Σ29.145   Nov 15th 2014 3:19pm
 
 
So-called because lots of platforming. Also my ankles kind of hurt while making this.

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dwere - The Place
 
49820
Level 22 Chipist
brightentayle
 
 
 
post #49820 :: 2014.11.23 11:39am :: edit 2014.11.23 11:33pm
Wow. That's officially the most savescumming I've ever done in a Doom II entry.

EDIT: Xaser's map is out so forget what I said above, alright?
 
 
49965
Level 21 Criticist
Xyz
 
 
 
 
post #49965 :: 2014.11.28 12:34am
Finish level. Press tab. Wooooow
 
 
49972
Level 28 Chipist
Jangler
 
 
 
post #49972 :: 2014.11.28 7:42am
100%/100%/0% in 7:50 on HMP. i might come back and beat in on UV.

i really liked the way this map fit together. i think the beginning was disproportionately hard but maybe that's because i was still figuring things out.
 
 
50066
Level 9 Mappist
Kapanyo
 
 
post #50066 :: 2014.12.01 12:51pm
  
  Jangler liēkd this
Wow Jimmy, this is great! The whole level looks lovely and I wouldn't mind seeing a Jimm II: The PluJimmia Experiment (HAHAFUNNYJOKE) based on it! The Chaingunners were a right dig in the ribs at the start, but the rest kept well with the standards of 2014 mapping! Awesome job.
 
 
50276
Level 26 Mixist
Xaser
 
 
 
post #50276 :: 2014.12.07 1:08pm
'Grats, sir Jimmysir! Supercool map -- would totally fool me if someone would've snuck it into plutonia.wad back in the day, for sure. :P
 
 
141575
Level 23 Chipist
MelonadeM
 
 
 
post #141575 :: 2021.05.15 10:34am
yeah this actually held up really well (and that's honestly to be expected of Jimmy)

i urge yall to play it (and also check out Jimmy's other content if you can - he's a prolific member in the doom communities for a reason)
 
 

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