tags

overworld

 
 
Collidy
Level 25 Chipist
 
ZQuest Classic
6th/9

 
newly minted 
231st Σ3.060

 
exploratory 
218th Σ3.516

 
crunch-a-tization 
242nd Σ2.905

 
fresh factor 
230th Σ3.059

 
oops in pants 
237th Σ3.041

 
All Archipelagos
 
  233rd/260   Σ15.581   Nov 30th 2024 7:14am
 
 
What it says on the tin

Actually having fun making it, ~1 hour

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Unconventional - Cave
 
206374
Level 26 Grafxicist
big lumby
 
 
 
post #206374 :: 2024.12.29 9:59pm
  
  cabbage drop liēkd this
ok so i opened this within the editor. from what i can tell, the map was supposed to be way more impressive than what i saw, considering that there were quite a few islands to explore. that's what i assume the whirlpools at the end of the map are supposed to do, but when going into one of them, it makes me drown instead and are essentially functionless. while the concept presented is neat, i'd rather it work in the final product rather than having discovered this within the editor - sucks a lot of the coolness away, honestly :/

also, side note: NOT fun to walk down a screen blindly only to drown in water and find out there's a one tile bridge that i have to know is there otherwise i get damaged due to it. at least i know this thing actually has quarterhearts
 
 
206394
Level 30 Chipist
funute
 
 
 
post #206394 :: 2024.12.29 11:00pm
  
  cabbage drop liēkd this
Gameplay video: https://youtu.be/LVxx3-CfdO0

What lumby said, only like 30% of the map is accessible in game, the rest is some map drawings on the overworld. But I tried showcasing what's available in game anyway.
 
 
206451
Level 25 Chipist
Collidy
 
 
 
post #206451 :: 2024.12.30 8:31am
Yeah, this map was only meant for some aesthetic-looking.
 
 

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