YEA VIDEOGAME #142

started
2024-05-11 12:00:01

ended
2024-05-11 13:44:36

8 Entries

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Σ31.501    1st/8    May 11 '24
13
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perspective shift.mp3
 
cadecomposer  
 
Σ28.010    2nd/8    May 11 '24
12
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BITCRUSHER PLUS.mp3
 
NardInYourYard  
 
Σ27.925    3rd/8    May 11 '24
2
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we'll make it home, eventually.mp3
 
avoset  
 
Σ27.563    4th/8    May 11 '24
8
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misspelling core.mp3
 
kleeder  
 
Σ25.193    5th/8    May 11 '24
3
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boon get.mp3
 
qjesse  
 
Σ24.552    6th/8    May 11 '24
1
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knowledge fading away.mp3
 
DuccBoi  
 
Σ23.017    7th/8    May 11 '24
4
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bigfinger.mp3
 
blower5  
 
Σ15.713    8th/8    May 11 '24
4
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samples groove.mp3
 
cabbage drop  
 
 
  remix

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Maximum File Size :: 12.5mb

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188983
Level 18 Chipist
DuccBoi
 
 
 
post #188983 :: 2024.05.08 8:33pm
  
  cabbage drop, qjesse and damifortune liēkd this
the yea of the video game
 
 
189014
Level 9 XHBist
syntheticgoddess
 
 
post #189014 :: 2024.05.09 3:37pm
  
  cabbage drop, qjesse and damifortune liēkd this
yea...
 
 
189137
Level 16 Mixist
qjesse
 
 
post #189137 :: 2024.05.11 11:23am
  
  cabbage drop and damifortune liēkd this
might sound crazy but... yea video game
 
 
189139
Level 31 Chipist
damifortune
 
 
 
post #189139 :: 2024.05.11 11:34am
omg
 
 
189144
Level 6 Mixist
Kalowe
 
 
post #189144 :: 2024.05.11 12:14pm
stupid question, but are the sounds supposed to be clipped that short? like I'm playing them back and they are barely playing. like the EP sound is just making a clip for me, is that intentional?
 
 
189146
Level 31 Chipist
damifortune
 
 
 
post #189146 :: 2024.05.11 12:52pm
there are loop points embedded in the samples, but i suppose not every sampler reads them properly - most should though. what are you using?
 
 
189148
Level 6 Mixist
Kalowe
 
 
post #189148 :: 2024.05.11 1:08pm
I am using FL Studio, and the loop point doesn't do the whole sample
 
 
189150
Level 31 Chipist
damifortune
 
 
 
post #189150 :: 2024.05.11 1:25pm
import them into the channel rack (or into a sampler plugin on the channel rack), not as an audio clip onto the playlist, and you will see an option for 'use loop points'
 
 

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